GraDiFab: Eurographics Workshop on Graphics for Digital Fabrication

Eurographics DL Repository

GraDiFab: Eurographics Workshop on Graphics for Digital Fabrication

 

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Recent Submissions

  • Echavarria, Karina Rodriguez; Song, Ran; Few, Dean; Sá, Asla Medeiros e (The Eurographics Association, 2016)
    Many geographic areas within cities and towns across the world display historic buildings with stylised architectural elements displaying the influences of periods and cultures throughout their history. Ornamental mouldings ...
  • Colaianni, Matteo; Siegl, Christian; Süßmuth, Jochen; Rott, Franz; Greiner, Günther (The Eurographics Association, 2016)
    We present a novel method to express base layer and compression garments directly coupled to a human body geometry. Our system enables the transfer of a previously defined patch configuration from a virtual template avatar ...
  • Michalik, Neena; Fryazinov, Oleg (The Eurographics Association, 2016)
    In a culture shaped by the visual, having a visual impairment can present many difficulties, in particular concerning orienta- tion and spatial awareness. Tactile models that allow users to experience an environment ...
  • Hornus, Samuel; Lefebvre, Sylvain; Dumas, Jérémie; Claux, Frédéric (The Eurographics Association, 2016)
    Additive manufacturing is a process by which a three dimensional object is created layer after layer, through selective deposition of material. It often requires the automated generation of auxiliary shapes, to temporarily ...
  • Harquail, Nook; Allen, Marissa; Whiting, Emily (The Eurographics Association, 2016)
    Crafting a 3D paper pop-up is a creative and playful experience, which can help develop spatial reasoning skills. However, designing the cuts and folds is often a frustrating trial-and-error process due to the tight set ...
  • Sá, Asla Medeiros e; Echavarria, Karina Rodriguez; Pietroni, Nico; Cignoni, Paolo (The Eurographics Association, 2016)
    Digital fabrication technologies are becoming of importance to a number of knowledge areas and sectors, including medicine, entertainment, design, engineering, education, arts and architecture, due to their accessibility ...
  • Nico Pietroni; Karina Rodriguez Echavarria; Asla Medeiros e Sá (Eurographics Association, 2016)