Now showing items 21-25 of 25

    • Differential Blending for Expressive Sketch-Based Posing 

      Öztireli, A. Cengiz; Baran, Ilya; Popa, Tiberiu; Dalstein, Boris; Sumner, Robert W.; Gross, Markus (ACM SIGGRAPH / Eurographics Association, 2013)
      Generating highly expressive and caricatured poses can be difficult in 3D computer animation because artists must interact with characters indirectly through complex character rigs. Furthermore, since caricatured poses ...
    • One-to-Many: Example-Based Mesh Animation Synthesis 

      Zheng, Changxi (ACM SIGGRAPH / Eurographics Association, 2013)
      We propose an example-based approach for synthesizing diverse mesh animations. Provided a short clip of deformable mesh animation, our method synthesizes a large number of different animations of arbitrary length. Combining ...
    • Multi-Domain Real-time Planning in Dynamic Environments 

      Kapadia, Mubbasir; Beacco, Alejandro; Garcia, Francisco; Reddy, Vivek; Pelechano, Nuria; Badler, Norman I. (ACM SIGGRAPH / Eurographics Association, 2013)
      This paper presents a real-time planning framework for multicharacter navigation that enables the use of multiple heterogeneous problem domains of differing complexities for navigation in large, complex, dynamic virtual ...
    • SPREAD : Sound Propagation and Perception for Autonomous Agents in Dynamic Environments 

      Huang, Pengfei; Kapadia, Mubbasir; Badler, Norman I. (ACM SIGGRAPH / Eurographics Association, 2013)
      The perception of sensory information and its impact on behavior is a fundamental component of being human. While visual perception is considered for navigation, collision, and behavior selection, the acoustic domain is ...
    • Velocity-Based Modeling of Physical Interactions in Multi-Agent Simulations 

      Kim, Sujeong; Guy, Stephen J.; Manocha, Dinesh (ACM SIGGRAPH / Eurographics Association, 2013)
      We present an interactive algorithm to model physics-based interactions in multi-agent simulations. Our approach is capable of modeling both physical forces and interactions between agents and obstacles, while allowing the ...