Now showing items 7-26 of 57

    • Character Motion Synthesis by Topology Coordinates 

      Ho, Edmond S.L.; Komura, Taku (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      In this paper, we propose a new method to efficiently synthesize character motions that involve close contacts such as wearing a T-shirt, passing the arms through the strings of a knapsack, or piggy-back carrying an injured ...
    • Color correction for tone mapping 

      Mantiuk, R.; Mantiuk, R.; Tomaszewska, A.; Heidrich, W. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Tone mapping algorithms offer sophisticated methods for mapping a real-world luminance range to the luminance range of the output medium but they often cause changes in color appearance. In this work we conduct a series ...
    • Completion and Reconstruction with Primitive Shapes 

      Schnabel, Ruwen; Degener, Patrick; Klein, Reinhard (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We consider the problem of reconstruction from incomplete point-clouds. To find a closed mesh the reconstruction is guided by a set of primitive shapes which has been detected on the input point-cloud (e.g. planes, cylinders ...
    • Complex Barycentric Coordinates with Applications to Planar Shape Deformation 

      Weber, Ofir; Ben-Chen, Mirela; Gotsman, Craig (The Eurographics Association and Blackwell Publishing Ltd, 2009)
    • Compressive Dual Photography 

      Sen, Pradeep; Darabi, Soheil (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      The accurate measurement of the light transport characteristics of a complex scene is an important goal in computer graphics and has applications in relighting and dual photography. However, since the light transport data ...
    • Continuum-based Strain Limiting 

      Thomaszewski, Bernhard; Pabst, Simon; Strasser, Wolfgang (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We present Continuum-based Strain Limiting (CSL) - a new method for limiting deformations in physically-based cloth simulations. Despite recent developments for nearly inextensible materials, the efficient simulation of ...
    • Deblurring by Matching 

      Ancuti, Cosmin; Ancuti, Codruta Orniana; Bekaert, Philippe (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Restoration of the photographs damaged by the camera shake is a challenging task that manifested increasing attention in the recent period. Despite of the important progress of the blind deconvolution techniques, due to ...
    • Detecting Symmetries and Curvilinear Arrangements in Vector Art 

      Yeh, Yi-Ting; Mech, Radomir (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Understanding symmetries and arrangements in existing content is the first step towards providing higher level content aware editing capabilities. Such capabilities may include edits that both preserve existing structure ...
    • Dominant Texture and Diffusion Distance Manifolds 

      Lu, Jianye; Dorsey, Julie; Rushmeier, Holly (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Texture synthesis techniques require nearly uniform texture samples, however identifying suitable texture samples in an image requires significant data preprocessing. To eliminate this work, we introduce a fully automatic ...
    • Energy Aware Color Sets 

      Chuang, Johnson; Weiskopf, Daniel; Moeller, Torsten (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We present a design technique for colors with the purpose of lowering the energy consumption of the display device. Our approach is based on a screen space variant energy model. The result of our design is a set of ...
    • Example-Based Rendering of Eye Movements 

      Banf, Michael and Blanz, Volker (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      This paper describes a model for example-based, photo-realistic rendering of eye movements in 3D facial animation. Based on 3D scans of a face with different gaze directions, the model captures the motion of the eyeball ...
    • Fast BVH Construction on GPUs 

      Lauterbach, C.; Garland, M.; Sengupta, S.; Luebke, D.; Manocha, D. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We present two novel parallel algorithms for rapidly constructing bounding volume hierarchies on manycore GPUs. The first uses a linear ordering derived from spatial Morton codes to build hierarchies extremely quickly and ...
    • Fast GPU-based Adaptive Tessellation with CUDA 

      Schwarz, Michael; Stamminger, Marc (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Compact surface descriptions like higher-order surfaces are popular representations for both modeling and animation. However, for fast graphics-hardware-assisted rendering, they usually need to be converted to triangle ...
    • Feature Preserving Point Set Surfaces based on Non-Linear Kernel Regression 

      Oeztireli, A. C.; Guennebaud, G.; Gross, M. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Moving least squares (MLS) is a very attractive tool to design effective meshless surface representations. However, as long as approximations are performed in a least square sense, the resulting definitions remain sensitive ...
    • Frontmatter 

      Unknown author (The Eurographics Association and Blackwell Publishing Ltd, 2009)
    • Genuinity Signatures: Designing Signatures for Verifying 3D Object Genuinity 

      Aliaga, Daniel G.; Atallah, Mikhail J. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      3D computer graphics models and digitally-controlled manufacturing have come together to enable the design, visualization, simulation, and automated creation of complex 3D objects. In our work, we propose and implement a ...
    • Heightfield and spatially varying BRDF Reconstruction for Materials with Interreflections 

      Ruiters, Roland; Klein, Reinhard (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Photo-realistic reproduction of material appearance from images has widespread use in applications ranging from movies over advertising to virtual prototyping. A common approach to this task is to reconstruct the small ...
    • Hydraulic Erosion Using Smoothed Particle Hydrodynamics 

      Kristof, P.; Benes, B.; Kivanek, J.; St ava, O. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      This paper presents a new technique for modification of 3D terrains by hydraulic erosion. It efficiently couples fluid simulation using a Lagrangian approach, namely the Smoothed Particle Hydrodynamics (SPH) method, and a ...
    • Image Appearance Exploration by Model-Based Navigation 

      Shapira, L.; Shamir, A.; Cohen-Or, D. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Changing the appearance of an image can be a complex and non-intuitive task. Many times the target image colors and look are only known vaguely and many trials are needed to reach the desired results. Moreover, the effect ...
    • Implicit Contact Handling for Deformable Objects 

      Otaduy, Miguel A.; Tamstorf, Rasmus; Steinemann, Denis; Gross, Markus (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We present an algorithm for robust and efficient contact handling of deformable objects. By being aware of the internal dynamics of the colliding objects, our algorithm provides smooth rolling and sliding, stable stacking, ...