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ShadowGui – An Interactive Shadow Tutorial
(The Eurographics Association, 8-10-2007)
Today's mainstream computer graphics converges more and more to what was, in the past, possible only to do with expensive workstations. The addition of shaders to consumer graphic boards, which enable the usage of special ...
A Lab Exercise for 2D Line Clipping
(The Eurographics Association, 9-7-2007)
Line clipping is a fundamental topic in an introductory graphics course. The simplicity and elegance of the classic Cohen-Sutherland 2D Line Clipping Algorithm makes it suitable for implementation by the student in a lab ...
Signal Convolution
(The Eurographics Association, 9-7-2007)
This interactive teaching gem shows the convolution concept for continuous signals and discrete samples. Signals occurring frequently in computer graphics education are predefined; others can be drawn or integrated easily. ...
ShaderSchool – A tutorial for shader programming
(The Eurographics Association, 9-7-2007)
We present a tool for in-class and self-study learning that provides a convenient introduction into GLSL shader programming. The tool presents shaders in an interactive manner, and can be present in-class in a group ...