Now showing items 4-18 of 18

    • Faster Ray-Traced Shadows for Hybrid Rendering of Fully Dynamic Scenes by Pre-BVH Culling 

      Selgrad, Kai; Müller, Jonas; Stamminger, Marc (The Eurographics Association, 2015)
      With ever increasing ray traversal and hierarchy construction performance the application of ray tracing to problems often tackled by rasterization-based algorithms is becoming a viable alternative. This is especially ...
    • Frontmatter: Smart Tools and Applications in computer Graphics (STAG) 

      Giachetti, Andrea; Biasotti, Silvia; Tarini, Marco (The Eurographics Association, 2015)
    • Grontocrawler: Graph-Based Ontology Exploration 

      Agibetov, Asan; Patanè, Giuseppe; Spagnuolo, Michela (The Eurographics Association, 2015)
      Biomedical ontologies helps discover hidden semantic links between heterogeneous and multi-scale biomedical datasets. Computational methods to ontology analysis may provide a semantic flavor to data analysis of biomedical ...
    • HIJSON: Cartographic Document for Web Modeling of Interactive Indoor Mapping 

      Spini, Federico; Sportillo, Marco; Virgadamo, Marco; Marino, Enrico; Bottaro, Antonio; Paoluzzi, Alberto (The Eurographics Association, 2015)
      This paper introduces HIJSON, a novel indoor cartographic document format with several enhancements. The document is generated using LAR (Linear Algebraic Representation), so allowing for cellular complexes with general ...
    • Low-cost Experimental Setups for Mid-air 3D Reconstruction 

      Dancu, Alexandru; Fratarcangeli, Marco; Fourgeaud, Mickaël; Franjcic, Zlatko; Chindea, Daniel; Fjeld, Morten (The Eurographics Association, 2015)
      The reconstruction of the physical environment using a depth sensor involves data-intensive computations which are difficult to implement on mobile systems (e.g., tracking and aligning the position of the sensor with the ...
    • Mobile Multiview Diffuse Texture Extraction 

      Kán, Peter; Kaufmann, Hannes (The Eurographics Association, 2015)
      This paper presents a novel method for diffuse texture extraction from a set of multiview images. We address the problem of specularities removal by pixel value minimization across multiple automatically aligned input ...
    • Practical Medial Axis Filtering for Occlusion-Aware Contours 

      Livesu, Marco; Scateni, Riccardo (The Eurographics Association, 2015)
      We propose a filtering system for occlusion-aware contours. Given a point of view, we use the silhouette of a 3D shape from that point of view, its medial axis and a map of the occluded areas. Our filter is able to select ...
    • RameshCleaner: Conservative Fixing of Triangular Meshes 

      Centin, Marco; Signoroni, Alberto (The Eurographics Association, 2015)
      In this work, after a careful examination of the most common errors and flaws which typically occur in meshes produced by 3D scanning processes, we propose a set of fixing tools which solve effectively several important ...
    • Recovering Intrinsic Images by Minimizing Image Complexity 

      Stefani, Nicola; Fusiello, Andrea (The Eurographics Association, 2015)
      This paper tackles the problem of decomposing a single image into two intrinsic images - a shading image (the illumination at each point) and a reflectance image (the colour at each point). Assuming a linear response of ...
    • RiftArt: Bringing Masterpieces in the Classroom through Immersive Virtual Reality 

      Casu, Andrea; Spano, Lucio Davide; Sorrentino, Fabio; Scateni, Riccardo (The Eurographics Association, 2015)
      The recent development in consumer hardware lowers the cost barrier for adopting immersive Virtual Reality (VR) solutions, which could be an option for classroom use in the near future. In this paper, we introduce RiftArt, ...
    • Robust 3D Pose Estimation of a Laparoscopic Instrument with three Landmarks 

      Carletti, Marco; Zerbato, Davide; Dall'Alba, Diego; Calanca, Andrea; Fiorini, Paolo (The Eurographics Association, 2015)
      Knowing surgeon movements during laparoscopic training may provide useful data to speed up the learning process by means of instantaneous error correction and performance evaluation. The first step toward this knowledge ...
    • Scene Segmentation Based on NURBS Surface Fitting Metrics 

      Pagnutti, Giampaolo; Zanuttigh, Pietro (The Eurographics Association, 2015)
      This paper proposes a segmentation scheme jointly exploiting color and depth data within a recursive region splitting framework. A set of multi-dimensional vectors is built from color and depth data and the scene is segmented ...
    • SemAnatomy3D: Annotation of Patient-Specific Anatomy 

      Banerjee, Imon; Patanè, Giuseppe; Spagnuolo, Michela (The Eurographics Association, 2015)
      In the digital age of medicine, patient-specific 3D anatomical reconstructions are becoming increasingly relevant in several applications, starting from bio-mechanical simulation, virtual surgery, implant design to ...
    • A Semi-automatic Algorithm for Applying the Ken Burns Effect 

      Allegra, Dario; Stanco, Filippo; Valenti, Grigori (The Eurographics Association, 2015)
      In historical documentaries, video material often is not available. For this reason they are mainly made by using static material such as old photographs. To make this material more endearing and dynamic an effect known ...
    • Skeleton Lab: an Interactive Tool to Create, Edit, and Repair Curve-Skeletons 

      Barbieri, Simone; Meloni, Pietro; Usai, Francesco; Scateni, Riccardo (The Eurographics Association, 2015)
      Curve-skeletons are well known shape descriptors, able to encode topological and structural information of a shape. The range of applications in which they are used comprises, to name a few, computer animation, shape ...