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Level-of-Detail for Production-Scale Path Tracing
(The Eurographics Association, 2015)
Path-traced global illumination (GI) becomes increasingly important in movie production. With offscreen elements considerably contributing to the path traced image, geometric complexity increases drastically, requiring ...
Vector-to-Closest-Point Octree for Surface Ray-Casting
(The Eurographics Association, 2015)
GPU voxel-based surface ray-casting has positioned as an interesting alternative to rasterization-based rendering approaches, because it allows using many processing units simultaneously, can effectively exploit thread ...