25-Issue 3

Eurographics DL Repository

25-Issue 3

 

EG 2006 Conference Proceedings

Recent Submissions

  • Barla, Pascal; Breslav, Simon; Thollot, Joelle; Sillion, Francois; Markosian, Lee (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We present a synthesis technique that can automatically generate stroke patterns based on a user-specified reference pattern. Our method is an extension of texture synthesis techniques to vector-based patterns. Such an ...
  • Bahmutov, Gleb; Popescu, Voicu; Mudure, Mihai (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We describe a system for the rapid acquisition of building interiors. In 40 hours, a two member team with a single acquisition device captured a model of the corridors and 20 individual rooms spanning 6 floors of a large ...
  • Blanz, V.; Albrecht, I.; Haber, J.; Seidel, H.-P. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We present a novel approach to create plausible 3D face models from vague recollections or incomplete descriptions. This task plays an important role in police work, where composite facial images of suspects need to be ...
  • Walder, C.; Schoelkopf, B.; Chapelle, O. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We consider the problem of constructing a globally smooth analytic function that represents a surface implicitly by way of its zero set, given sample points with surface normal vectors.The contributions of the paper include ...
  • Decaudin, Philippe; Julius, Dan; Wither, Jamie; Boissieux, Laurence; Sheffer, Alla; Cani, Marie-Paule (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    Modeling dressed characters is known as a very tedious process. It usually requires specifying 2D fabric patterns, positioning and assembling the min 3D, and then performing a physically-based simulation. The latter accounts ...
  • Ijiri, T.; Owada, S.; Igarashi, T. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We present an interactive modeling system for flower composition that supports seamless transformation from an initial sketch to a detailed three-dimensional (3D) model. To begin, the user quickly sketches the overall ...
  • Weinkauf, T.; Theisel, H.; Hege, H.-C.; Seidel, H.-P. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    In this paper we extract and visualize the topological skeleton of two-parameter-dependent vector fields. This kind of vector data depends on two parameter dimensions, for instance physical time and a scale parameter. We ...
  • Rezk-Salama, Christof; Kolb, Andreas (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    The most important technique to visualize 3D scalar data, as they arise e.g. in medicine from tomographic measurement, is direct volume rendering. A transfer function maps the scalar values to optical properties which are ...
  • Jang, Yun; Botchen, Ralf P.; Lauser, Andreas; Ebert, David S.; Gaither, Kelly P.; Ertl, Thomas (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    Functional approximation of scattered data is a popular technique for compactly representing various types of datasets in computer graphics, including surface, volume, and vector datasets. Typically, sums of Gaussians or ...
  • Grundland, Mark; Vohra, Rahul; Williams, Gareth P.; Dodgson, Neil A. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    Linear interpolation is the standard image blending method used in image compositing. By averaging in the dynamic range, it reduces contrast and visibly degrades the quality of composite imagery. We demonstrate how to ...
  • Guan, Yu; Chen, Wei; Liang, Xiao; Ding, Ziang; Peng, Qunsheng (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We propose an iterative energy minimization framework for interactive image matting. Our approach is easy in the sense that it is fast and requires only few user-specified strokes for marking the foreground and background. ...
  • Willis, Philip (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    Alpha colours were introduced for image compositing, using a pixel coverage model. Algebraically they resemble homogeneous coordinates, widely used in projective geometry calculations. We show why this is the case. This ...
  • Grinspun, Eitan; Gingold, Yotam; Reisman, Jason; Zorin, Denis (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    Discrete curvature and shape operators, which capture complete information about directional curvatures at a point, are essential in a variety of applications: simulation of deformable two-dimensional objects, variational ...
  • Marinov, Martin; Kobbelt, Leif (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We propose a new technique for quad-dominant remeshing which separates the local regularity requirements from the global alignment requirements by working in two steps. In the first step, we apply a slight variant of ...
  • Schreiner, John; Scheidegger, Carlos E.; Fleishman, Shachar; Silva, Claudio T. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We propose a novel surface remeshing algorithm. While many remeshing algorithms are based on global parametrization or local mesh optimization, our algorithm is closely related to surface reconstruction techniques and it ...
  • Guenther, Johannes; Friedrich, Heiko; Wald, Ingo; Seidel, Hans-Peter; Slusallek, Philipp (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    Though ray tracing has recently become interactive, its high precomputation time for building spatial indices usually limits its applications to walkthroughs of static scenes. This is a major limitation, as most applications ...
  • Yoon, Sung-Eui; Manocha, Dinesh (The Eurographics Association and Blackwell Publishing, Inc, 2006)
  • Gress, Alexander; Guthe, Michael; Klein, Reinhard (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or to convert higher level geometry to ...
  • Yoon, Seung-Hyun; Kim, Myung-Soo (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformable parts using sweep surfaces. The vertices ...
  • Baxter, William; Anjyo, Ken-ichi (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    We propose the concept of a latent doodle space, a low-dimensional space derived from a set of input doodles, or simple line drawings. The latent space provides a foundation for generating new drawings that are similar, ...

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