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Memory-Efficient On-The-Fly Voxelization of Particle Data
(The Eurographics Association, 2015)
In this paper we present a novel GPU-friendly real-time voxelization technique for rendering homogeneous media that is defined by particles, e.g. fluids obtained from particle-based simulations such as Smoothed Particle ...
Frontmatter: EG PGV 2015 - Eurographics Symposium on Parallel Graphics and Visualization
(Eurographics Association, 2015)