WICED: Eurographics Workshop on Intelligent Cinematography and Editing

Eurographics DL Repository

WICED: Eurographics Workshop on Intelligent Cinematography and Editing

 

Collections in this community

Recent Submissions

  • Galvane, Quentin; Fleureau, Julien; Tariolle, Francois-Louis; Guillotel, Philippe (The Eurographics Association, 2016)
    The rise of Unmanned Aerial Vehicles and their increasing use in the cinema industry calls for the creation of dedicated tools. Though there is a range of techniques to automatically control drones for a variety of ...
  • Guillotel, Philippe; Danieau, Fabien; Fleureau, Julien; Rouxel, Ines (The Eurographics Association, 2016)
    Adding the sense of touch to hearing and seeing would be necessary for a true immersive experience. This is the promise of the growing "4D-cinema" based on motion platforms and others sensory effects (water spray, wind, ...
  • Wu, Hui-Yin; Christie, Marc (The Eurographics Association, 2016)
    Cinematography carries messages on the plot, emotion, or more general feeling of the film. Yet cinematographic devices are often overlooked in existing approaches to film analysis. In this paper, we present Embedded ...
  • Wambecke, Jérémy; Vergne, Romain; Bonneau, Georges-Pierre; Thollot, Joëlle (The Eurographics Association, 2016)
    Lighting design is crucial in 3D scenes modeling for its ability to provide cues to understand the objects shape. However a lot of time, skills, trials and errors are required to obtain a desired result. Existing automatic ...
  • Rémi Ronfard; Marc Christie; Quentin Galvane; Arnav Jhala (Eurographics Association, 2016)
  • Marvie, Jean-Eudes; Sourimant, Gael; Dufay, A. (The Eurographics Association, 2016)
    We present in this paper a production-oriented technique designed to visualize contact in real-time between 3D objects. The motivation of this work is to provide integrated tools in the production workflow that help artists ...
  • Ranon, Roberto; Christie, Marc (The Eurographics Association, 2015)
    Modelling and editing entire 3D scenes is a fairly complex task. The process generally comprises many individual operations such as selecting a target object, and iterating over changes in the view and changes of the ...
  • Burelli, Paolo (The Eurographics Association, 2015)
    Cinematographic games are a rising genre in the computer games industry and an increasing number of titles published include some aspects of cinematography in the gameplay or the storytelling. At present state, camera ...
  • Bares, William; Schwartz, Donald; Segundo, Cristovam; Nitya, Santoshi; Aiken, Sydney; Medbery, Clinton (The Eurographics Association, 2015)
    The ability to store, share, and re-use digital assets is of primary importance in the film production pipeline. Digital assets typically include texture images, three-dimensional models, and scripts for creating special ...
  • Garsoffky, Bärbel; Meilinger, Tobias; Horeis, Chantal; Schwan, Stephan (The Eurographics Association, 2015)
    Movies and especially animations, where cameras can move nearly without any restriction, often use moving cameras, thereby intensifying continuity [Bor02] and influencing the impression of cinematic space [Jon07]. Further ...
  • Merabti, Billal; Wu, Hui-Yin; Sanokho, Cunka Bassirou; Galvane, Quentin; Lino, Christophe; Christie, Marc (The Eurographics Association, 2015)
    A multitude of annotation tools and annotation formats for the analysis of audiovisual documents are available and address a wide range of tasks (see Elan [SW08] and Anvil [Kip10]). Existing approaches however remain ...
  • Wu, Hui-Yin; Christie, Marc (The Eurographics Association, 2015)
    For film editors, the decision of how to compose and sequence camera framings is a question pertaining to a number of elements involving the semantics of shots, framings, story context, consistency of style, and artistic ...
  • Lino, Christophe (The Eurographics Association, 2015)
    The proper setting of cameras is an essential component in many 3D computer graphics applications. Commonly, viewpoint computation tools rely on the specification of visual criteria on a number of targets, each expressed ...
  • Gandhi, Vineet; Ronfard, Rémi (The Eurographics Association, 2015)
    Vertical video editing is the process of digitally editing the image within the frame as opposed to horizontal video editing, which arranges the shots along a timeline. Vertical editing can be a time-consuming and error-prone ...
  • Perazzi, Federico; Sorkine-Hornung, Olga; Sorkine-Hornung, Alexander (The Eurographics Association, 2015)
    Automatic detection of salient image regions is a useful tool with applications in intelligent camera control, virtual cinematography, video summarization and editing, evaluation of viewer preferences, and many others. ...
  • Dogan, Pelin; Aydın, Tunç Ozan; Stefanoski, Nikolce; Smolic, Aljoscha (The Eurographics Association, 2015)
    We present a practical, key-frame based scribble propagation framework. Our method builds upon recent advances in spatiotemporal filtering by adding key-components required for achieving seamless temporal propagation. To ...
  • Galvane, Quentin; Ronfard, Rémi; Christie, Marc (The Eurographics Association, 2015)
    Through a precise 3D animated reconstruction of a key scene in the movie ""Back to the Future"" directed by Robert Zemekis, we are able to make a detailed comparison of two very different versions of editing. The first ...
  • Bateman, John; Christie, Marc; Ranon, Roberto; Ronfard, Remi; Smith, Tim (The Eurographics Association, 2015)
    In this position paper, we argue that advances in intelligent cinematography require better models of the multimodal structure of filmic discourse, and of the inferences made by an audience while films are being watched. ...
  • Glaser, Manuela; Lengyel, Dominik; Toulouse, Catherine; Schwan, Stephan (The Eurographics Association, 2015)
    Previous empirical literature [Sal94; WB00] indicates that there is an attention guiding effect of zooms. In order to substantiate this conclusion, an eye-tracking study was conducted to examine the influence of camera ...
  • Ronfard, Rémi; Christie, Marc; Bares, William (The Eurographics Association, 2015)