Browsing 33-Issue 6 by Issue Date

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Browsing 33-Issue 6 by Issue Date

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  • Vanek, J.; Galicia, J. A. Garcia; Benes, B.; Mech, R.; Carr, N.; Stava, O.; Miller, G. S. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    We propose an optimization framework for 3D printing that seeks to save printing time and the support material required to print 3D shapes. Three-dimensional printing technology is rapidly maturing and may revolutionize ...
  • Koerner, D.; Portsmouth, J.; Sadlo, F.; Ertl, T.; Eberhardt, B. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    For the rendering of multiple scattering effects in participating media, methods based on the diffusion approximation are an extremely efficient alternative to Monte Carlo path tracing. However, in sufficiently transparent ...
  • Kurz, C.; Wu, X.; Wand, M.; Thormählen, T.; Kohli, P.; Seidel, H.-P. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    In this paper, we propose a new method for reconstructing 3D models from a noisy and incomplete 3D scan and a coarse template model. The main idea is to maintain characteristic high-level features of the template that ...
  • Sahillioglu, Y.; Yemez, Y. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    We present a 3-D correspondence method to match the geometric extremities of two shapes which are partially isometric. We consider the most general setting of the isometric partial shape correspondence problem, in which ...
  • Stava, O.; Pirk, S.; Kratt, J.; Chen, B.; Mech, R.; Deussen, O.; Benes, B. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    Procedural tree models have been popular in computer graphics for their ability to generate a variety of output trees from a set of input parameters and to simulate plant interaction with the environment for a realistic ...
  • Baert, J.; Lagae, A.; Dutré, Ph. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    Voxel-based rendering has recently received significant attention due to its potential in the context of efficiently rendering massively large and highly detailed scenes. Unfortunately, few scenes are available in the form ...
  • Zukic, D enan; Vlasák, Ale; Egger, Jan; Horínek, Daniel; Nimsky, Christopher; Kolb, Andreas (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    The diagnosis of certain spine pathologies, such as scoliosis, spondylolisthesis and vertebral fractures, is part of the daily clinical routine. Very frequently, magnetic resonance image data are used to diagnose these ...
  • Bender, Jan; Müller, Matthias; Otaduy, Miguel A.; Teschner, Matthias; Macklin, Miles (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    The dynamic simulation of mechanical effects has a long history in computer graphics. The classical methods in this field discretize Newton's second law in a variety of Lagrangian or Eulerian ways, and formulate forces ...
  • Cazals, F.; Dreyfus, T.; Sachdeva, S.; Shah, N. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    Choosing balls that best approximate a 3D object is a non-trivial problem. To answer it, we first address the inner approximation problem, which consists of approximating an object FO defined by a union of n balls with k ...
  • Andújar, C.; Chica, A.; Vico, M. A.; Moya, S.; Brunet, P. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    In this paper, we present an inexpensive approach to create highly detailed reconstructions of the landscape surrounding a road. Our method is based on a space-efficient semi-procedural representation of the terrain and ...
  • Smelik, Ruben M.; Tutenel, Tim; Bidarra, Rafael; Benes, Bedrich (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    Procedural modelling deals with (semi-)automatic content generation by means of a program or procedure. Among other advantages, its data compression and the potential to generate a large variety of detailed content with ...
  • Wong, Sai-Keung; Cheng, Yu-Chun (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    In this paper, we propose a new continuous self-collision detection (CSCD) method for a deformable surface that interacts with a simple solid model. The method is developed based on the radial-view-based culling method. ...
  • Yuan, Chunqiang; Liang, Xiaohui; Hao, Shiyu; Qi, Yue; Zhao, Qinping (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    Clouds are important components of the fascinating natural images. However, extracting cloud shapes from images remains a challenging task. This paper presents a calculation method for estimating the shape of a cumulus ...
  • Civit-Flores, O.; Susín, A. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    We address the problem of robust and efficient treatment of element collapse and inversion in corotational FEM simulations of deformable objects in two and three dimensions, and show that existing degeneration treatment ...
  • Wang, Lili; Zhou, Shiheng; Ke, Wei; Popescu, Voicu (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    We present a soft shadow rendering algorithm that is general, efficient and accurate. The algorithm supports fully dynamic scenes, with moving and deforming blockers and receivers, and with changing area light source ...
  • Editorial 
    Holly Rushmeier and Oliver Deussen (The Eurographics Association and Blackwell Publishing Ltd., 2014)
  • Rodríguez, M. Balsa; Gobbetti, E.; Guitián, J.A. Iglesias; Makhinya, M.; Marton, F.; Pajarola, R.; Suter, S.K. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    Great advancements in commodity graphics hardware have favoured graphics processing unit (GPU)-based volume rendering as the main adopted solution for interactive exploration of rectilinear scalar volumes on commodity ...
  • Parulek, Julius; Jönsson, Daniel; Ropinski, Timo; Bruckner, Stefan; Ynnerman, Anders; Viola, Ivan (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    Molecular visualization is often challenged with rendering of large molecular structures in real time. We introduce a novel approach that enables us to show even large protein complexes. Our method is based on the ...
  • Wang, Xinjie; Jin, Xiaogang; Deng, Zhigang; Zhou, Linling (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    Collective behaviour of winged insects is a wondrous and familiar phenomenon in the real world. In this paper, we introduce a highly efficient field-based approach to simulate various insect swarms. Its core idea is to ...
  • Silva, Luis F.; Scheidegger, Luiz F.; Etiene, Tiago; Comba, João L. D.; Nonato, Luis G.; Silva, Cláudio T. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    Simplicial meshes are useful as discrete approximations of continuous spaces in numerical simulations. In some applications, however, meshes need to be modified over time. Mesh update operations are often expensive and ...

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