Now showing items 21-25 of 25

    • PackMerger: A 3D Print Volume Optimizer 

      Vanek, J.; Galicia, J. A. Garcia; Benes, B.; Mech, R.; Carr, N.; Stava, O.; Miller, G. S. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We propose an optimization framework for 3D printing that seeks to save printing time and the support material required to print 3D shapes. Three-dimensional printing technology is rapidly maturing and may revolutionize ...
    • Visual Analysis of Trajectories in Multi-Dimensional State Spaces 

      Grottel, S.; Heinrich, J.; Weiskopf, D.; Gumhold, S. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Multi-dimensional data originate from many different sources and are relevant for many applications. One specific sub-type of such data is continuous trajectory data in multi-dimensional state spaces of complex systems. ...
    • State-of-the-Art in Compressed GPU-Based Direct Volume Rendering 

      Rodríguez, M. Balsa; Gobbetti, E.; Guitián, J.A. Iglesias; Makhinya, M.; Marton, F.; Pajarola, R.; Suter, S.K. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Great advancements in commodity graphics hardware have favoured graphics processing unit (GPU)-based volume rendering as the main adopted solution for interactive exploration of rectilinear scalar volumes on commodity ...
    • A Survey on Position-Based Simulation Methods in Computer Graphics 

      Bender, Jan; Müller, Matthias; Otaduy, Miguel A.; Teschner, Matthias; Macklin, Miles (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      The dynamic simulation of mechanical effects has a long history in computer graphics. The classical methods in this field discretize Newton's second law in a variety of Lagrangian or Eulerian ways, and formulate forces ...
    • Editorial 

      Holly Rushmeier and Oliver Deussen (The Eurographics Association and Blackwell Publishing Ltd., 2014)