Now showing items 21-24 of 24

    • Photons: Evolution of a Course in Data Structures 

      Duchowski, A. T. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      This paper presents the evolution of a data structures and algorithms course based on a specific computer graphics problem, namely, photon mapping, as the teaching medium. The paper reports development of the course through ...
    • Editorial 

      Holly Rushmeier and Oliver Deussen (The Eurographics Association and Blackwell Publishing Ltd., 2014)
    • Interactive Simulation of Rigid Body Dynamics in Computer Graphics 

      Bender, Jan; Erleben, Kenny; Trinkle, Jeff (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Interactive rigid body simulation is an important part of many modern computer tools, which no authoring tool nor game engine can do without. Such high-performance computer tools open up new possibilities for changing how ...
    • Scalable Realistic Rendering with Many‐Light Methods 

      Dachsbacher, Carsten; Křivánek, Jaroslav; Hašan, Miloš; Arbree, Adam; Walter, Bruce; Novák, Jan (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Recent years have seen increasing attention and significant progress in many‐light rendering, a class of methods for efficient computation of global illumination. The many‐light formulation offers a unified mathematical ...