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    Manifold Next Event Estimation 

    Hanika, Johannes; Droske, Marc; Fascione, Luca (The Eurographics Association and John Wiley & Sons Ltd., 2015)
    We present manifold next event estimation (MNEE), a specialised technique for Monte Carlo light transport simulation to render refractive caustics by connecting surfaces to light sources (next event estimation) across ...

    Improved Half Vector Space Light Transport 

    Hanika, Johannes; Kaplanyan, Anton; Dachsbacher, Carsten (The Eurographics Association and John Wiley & Sons Ltd., 2015)
    In this paper, we present improvements to half vector space light transport (HSLT) [KHD14], which make this approach more practical, robust for difficult input geometry, and faster. Our first contribution is the computation ...

    Rich-VPLs for Improving the Versatility of Many-Light Methods 

    Simon, Florian; Hanika, Johannes; Dachsbacher, Carsten (The Eurographics Association and John Wiley & Sons Ltd., 2015)
    Many-light methods approximate the light transport in a scene by computing the direct illumination from many virtual point light sources (VPLs), and render low-noise images covering a wide range of performance and quality ...

    Physically Meaningful Rendering using Tristimulus Colours 

    Meng, Johannes; Simon, Florian; Hanika, Johannes; Dachsbacher, Carsten (The Eurographics Association and John Wiley & Sons Ltd., 2015)
    In photorealistic image synthesis the radiative transfer equation is often not solved by simulating every wavelength of light, but instead by computing tristimulus transport, for instance using sRGB primaries as a basis. ...

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    Author
    Hanika, Johannes (4)
    Dachsbacher, Carsten (3)Simon, Florian (2)Droske, Marc (1)Fascione, Luca (1)Kaplanyan, Anton (1)Meng, Johannes (1)SubjectThree Dimensional Graphics and Realism (4)I.3.7 [Computer Graphics] (3)Raytracing (3)and texture (1)Color (1)Computer Graphics [I.3.7] (1)shading (1)shadowing (1)... View MoreDate Issued2015 (4)Has File(s)true (4)

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