Now showing items 1-14 of 14

    • Fourth Eurographics Workshop on Parallel Graphics and Visualisation 

      Reinhard, Erik (Blackwell Publishers, Inc and the Eurographics Association, 2003)
    • COMPUTER GRAPHICS forum 

      Unknown author (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      Eurographics and Computer Graphics forum offer a variety of services on the international networks. You can find details of our latest events, how to prepare a paper for the conference or for the journal and much more ...
    • COMPUTER GRAPHICS PROFESSIONALS 

      Unknown author (Blackwell Publishers, Inc and the Eurographics Association, 2003)
    • Announcement 

      Unknown author (Blackwell Publishers, Inc and the Eurographics Association, 2003)
    • 3D Video Recorder: a System for Recording and Playing Free-Viewpoint Video? 

      Wurmlin, Stephan; Lamboray, Edouard; Staadt, Oliver G.; Gross, Markus H. (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      We present the 3D Video Recorder, a system capable of recording, processing, and playing three-dimensional video from multiple points of view. We first record 2D video streams from several synchronized digital video cameras ...
    • The Scale Method for Blending Operations in Functionally-Based Constructive Geometry 

      Hsu, P.-C.; Lee, C. (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      This paper presents a scale method for developing high dimensional scale functions to blend implicitly defined objects. Scale functions are differentiable on the entire domain except the origin, provide blending range ...
    • Interactive Rendering of Translucent Objects? 

      Lensch, Hendrik P.A.; Goesele, Michael; Bekaert, Philippe; Kautz, Jan; Magnor, Marcus A. and Lang, Jochen and Seidel, Hans-Peter (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      This paper presents a rendering method for translucent objects, in which viewpoint and illumination can be modified at interactive rates. In a preprocessing step, the impulse response to incoming light impinging at each ...
    • Efficient Modeling of An Anatomy-Based Face and Fast 3D Facial Expression Synthesis 

      Zhang, Yu; Prakash, Edmond C.; Sung, Eric (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      This paper presents new methods for efficient modeling and animation of an hierarchical facial model that conforms to the human face anatomy for realistic and fast 3D facial expression synthesis. The facial model has a ...
    • Local Exact Particle Tracing on Unstructured Grids 

      Kipfer, Peter; Reck, Frank; Greiner, Gunther (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      For analyzing and interpreting results of flow simulations, particle tracing is a well established visualization method. In addition, it is a preliminary step for more advanced techniques such as line integral convolution. ...
    • Approximating Parametric Curves With Strip Trees Using Affine Arithmetic 

      Henrique de Figueiredo, Luiz; Stolfi, Jorge; Velho, Luiz (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      We show how to use affine arithmetic to represent a parametric curve with a strip tree. The required bounding rectangles for pieces of the curve are computed by exploiting the linear correlation information given by affine ...
    • Recent Developments and Applications of Haptic Devices 

      Laycock, S. D.; Day, A. M. (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      Over recent years a variety of haptic feedback devices have been developed and are being used in a number of important applications. They range from joysticks used in the entertainment industry to specialised devices used ...
    • Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware? 

      Yang, Ruigang; Welch, Greg; Bishop, Gary (Blackwell Science Ltd and the Eurographics Association, 2003)
      We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, online 3D scene acquisition and view synthesis. Using real-time imagery from a ...
    • Progressive Hulls for Intersection Applications 

      Platis, Nikos; Theoharis, Theoharis (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      Progressive meshes are an established tool for triangle mesh simplification. By suitably adapting the simplification process, progressive hulls can be generated which enclose the original mesh in gradually simpler, nested ...
    • Editorial 

      Duke, David; Scopigno, Roberto (Blackwell Publishers, Inc and the Eurographics Association, 2003)