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    • Issue 2
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    • Issue 2
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    Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes 

    Bogomjakov, A.; Gotsman, C. (Blackwell Publishers Ltd and the Eurographics Association, 2002)
    We present methods to generate rendering sequences for triangle meshes which preserve mesh locality as much as possible. This is useful for maximizing vertex reuse when rendering the mesh using a FIFO vertex buffer, such ...

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