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RTSG: Ray Tracing for X3D via a Flexible Rendering Framework
(The Eurographics Association, 2009)
VRML and X3D are the most widely adopted standards for interactive 3D content interchange. However, they are both designed around the common restricted functionality available in hardware graphics processors. Thus, most ...
Extending X3D for Distributed Multimedia Processing and Control
(The Eurographics Association, 2009)
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand realism not only in terms of realistic rendering, ...