• Login
    Search 
    •   Eurographics DL Home
    • Eurographics Partner Events
    • vriphys: Workshop in Virtual Reality Interactions and Physical Simulations
    • vriphys10
    • Search
    •   Eurographics DL Home
    • Eurographics Partner Events
    • vriphys: Workshop in Virtual Reality Interactions and Physical Simulations
    • vriphys10
    • Search
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Search

    Show Advanced FiltersHide Advanced Filters

    Filters

    Use filters to refine the search results.

    Now showing items 1-10 of 15

    • Sort Options:
    • Relevance
    • Title Asc
    • Title Desc
    • Issue Date Asc
    • Issue Date Desc
    • Results Per Page:
    • 5
    • 10
    • 20
    • 40
    • 60
    • 80
    • 100
    Thumbnail

    3D Sketch Recognition for Interaction in Virtual Environments 

    Rausch, Dominik; Assenmacher, Ingo; Kuhlen, Torsten (The Eurographics Association, 2010)
    We present a comprehensive 3D sketch recognition framework for interaction within Virtual Environments that allows to trigger commands by drawing symbols, which are recognized by a multi-level analysis. It proceeds in three ...
    Thumbnail

    Accelerated Hierarchical Collision Detection for Simulation using CUDA 

    Jorgensen, Jimmy A.; Fugl, Andreas Rune; Petersen, Henrik Gordon (The Eurographics Association, 2010)
    In this article we present a GPU accelerated, hybrid, narrow phase collision detection algorithm for simulation purposes. The algorithm is based on hierarchical bounding volume tree structures of oriented bounding boxes ...
    Thumbnail

    Normal and Friction Stabilization Techniques for Interactive Rigid Body Constraint-based Contact Force Computations 

    Silcowitz, Morten; Niebe, Sarah; Erleben, Kenny (The Eurographics Association, 2010)
    We present a novel, yet simple, method for stabilization of normal forces. A normal stabilization term, carefully designed from hypotheses about interactive usability, is added to the contact force problem. Further, we ...
    Thumbnail

    Optimization-based Fluid Simulation on Unstructured Meshes 

    Misztal, Marek Krzysztof; Bridson, Robert; Erleben, Kenny; Bærentzen, Jakob Andreas; Anton, François (The Eurographics Association, 2010)
    We present a novel approach to fluid simulation, allowing us to take into account the surface energy in a precise manner. This new approach combines a novel, topology-adaptive approach to deformable interface tracking, ...
    Thumbnail

    Edge Collision Detection in Complex Deformable Environments 

    Jund, Thomas; Cazier, David; Dufourd, Jean-François (The Eurographics Association, 2010)
    We present in this paper a simulation framework that allows a precise and efficient handling of collisions and contacts between deformable moving bodies and their environment. The moving bodies are sampled as meshes whose ...
    Thumbnail

    A Modular Physical-Simulation Methodology 

    Schanda, Florian; Willis, Philip (The Eurographics Association, 2010)
    Physical simulation is useful so that the behaviour of objects emerges from the actions performed on them. However, a simulation simulates only one thing: the mechanics of collision behaviour for example. Further physical ...
    Thumbnail

    A Triangle Bending Constraint Model for Position-Based Dynamics 

    Kelager, Micky; Niebe, Sarah; Erleben, Kenny (The Eurographics Association, 2010)
    We present a novel bending model and constraint creation method for position-based dynamics. Our new bending model is introduced as an alternative to the current state-of-the-art dihedral bending model. Our model is motivated ...
    Thumbnail

    Asynchronous Preconditioners for Efficient Solving of Non-linear Deformations 

    Courtecuisse, Hadrien; Allard, Jérémie; Duriez, Christian; Cotin, Stéphane (The Eurographics Association, 2010)
    In this paper, we present a set of methods to improve numerical solvers, as used in real-time non-linear deformable models based on implicit integration schemes. The proposed approach is particularly beneficial to simulate ...
    Thumbnail

    GPU Accelerated Needle Insertion Simulation using Meshfree Methods 

    Shahingohar, Aria; deRibaupierre, Sandrine; Eagleson, Roy (The Eurographics Association, 2010)
    Needle insertion is a common practice used in many different medical procedures. Therefore, simulation of needle insertion is of great importance for multiple purposes such as training, planning and robotic assisted ...
    Thumbnail

    A Geometry-Shader-Based Adaptive Mesh Refinement Scheme Using Semiuniform Quad/ Triangle Patches and Warping 

    Knuth, Martin; Kohlhammer, Jörn; Kuijper, Arjan (The Eurographics Association, 2010)
    In the field of garment simulation the resolution of the simulation mesh has a direct impact on visual quality. Unfortunately, an increase in mesh resolution introduces a much higher computational cost and potentially ...
    • 1
    • 2

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA
     

     

    Browse

    All of Eurographics DLCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

    My Account

    LoginRegister

    Discover

    AuthorErleben, Kenny (3)Niebe, Sarah (2)Akinci, Nadir (1)Allard, Jérémie (1)Anton, François (1)Assenmacher, Ingo (1)Bridson, Robert (1)Bærentzen, Jakob Andreas (1)Cazier, David (1)Cotin, Stéphane (1)... View MoreSubjectCategories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Computational Geometry and Object Modeling -Physically based modeling Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism -Animation (1)Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Physically based modeling-Computer Graphics [I.3.7]: Animation; Keywords: Bending Constraint, Curvature, Interactive Simulation, Position-based Dynamics (1)Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Physically based modeling-Computer Graphics [I.3.7]: Animation; Keywords: Rigid Body, Contact Forces, Stabilization, Interactivity (1)Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.6]: Methodology and Techniques-Interaction Techniques Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism- Virtual Reality; Pattern Recognition [I.5.5]: Implementation-Interactive Systems (1)Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism: Animation Computer Graphics [I.3.5]: Computational Geometry and Object Modeling: Physically-based modeling (1)Categories and Subject Descriptors (according to ACM CCS): I.2.9 [Robotics]: Kinematics and dynamics I.2.1 [Applications and Expert Systems]: Games (1)Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation-Line and curve generation (1)Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animation (1)Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Physically based modeling I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Virtual reality I.3.1 [Computer Graphics]: Hardware Architecture-Graphics processors; Keywords: Needle Insertion Simulation, Deformable Object Modeling, CUDA, GPGPU (1)Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Physically based modeling; G.1.3 [Numerical Analysis]: Numerical Linear Algebra- Conditioning, Linear systems (direct and iterative methods) (1)... View MoreDate Issued
    2010 (15)
    Has File(s)true (15)

    BibTeX | TOC

    Create BibTeX Create Table of Contents

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA