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    • Space Foosball: Coupling Tangible Interfaces with a Real-time Game Physics Engine 

      Bang, Hyunwoo; Heo, Yunsil; Kim, Jinwook; Kim, Young J. (The Eurographics Association, 2009)
      In this paper, we address the problem of designing and implementing low-cost yet effective user interfaces for interactive computer games that heavily use physically-based animation. Due to the nature of a physics-driven ...