Browsing vriphys09 by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Physically based modeling"
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Space Foosball: Coupling Tangible Interfaces with a Real-time Game Physics Engine
(The Eurographics Association, 2009)In this paper, we address the problem of designing and implementing low-cost yet effective user interfaces for interactive computer games that heavily use physically-based animation. Due to the nature of a physics-driven ...