Now showing items 38-47 of 47

    • Scalable behaviors for crowd simulation 

      Sung, Mankyu; Gleicher, Michael; Chenney, Stephen (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new approach to controlling the behavior of ...
    • Simulating and modeling lichen growth 

      Desbenoit, Brett; Galin, Eric; Akkouche, Samir (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an important role in the visual appearance of a ...
    • Single-Strip Triangulation of Manifolds with Arbitrary Topology 

      Gopi, M.; Eppstien, David (The Eurographics Association and Blackwell Publishing, Inc, 2004)
    • SMARTPAPER: An Interactive and User Friendly Sketching System 

      Shesh, Amit; Chen, Baoquan (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      This paper describes an interactive sketching system for 3D design/modeling that diverts from the conventional menu-and-button interfaces of CAD tools. The system, dubbed SMARTPAPER, offers a unified sketching environment ...
    • Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation 

      Dobashi, Yoshinori; Yamamoto, Tsuyoshi; Nishita, Tomoyuki (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic sound effects. This paper proposes a method for ...
    • A System for View-Dependent Animation 

      Chaudhuri, Parag; Kalra, Prem; Banerjee, Subhashis (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally trained animator by providing a convivial ...
    • Topological Construction and Visualization of Higher Order 3D Vector Fields 

      Weinkauf, Tino; Theisel, Holger; Hege, Hans-Christian; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      We present the first algorithm for constructing 3D vector fields based on their topological skeleton. The skeleton itself is modeled by interactively moving a number of control polygons. Then a piecewise linear vector field ...
    • Virtual Drypoint by a Model-driven Strategy 

      Tasaki, Daisuke; Mizuno, Shinji; Okada, Minoru (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      In this paper we propose a method to synthesize a virtual copperplate print image based on physical model as a non-photorealistic rendering in Computer Graphics. In particular we pick out the drypoint from many existing ...
    • VOTS: VOlume doTS as a Point-Based Representation of Volumetric Data 

      Grimm, Soeren; Bruckner, Stefan; Kanitsar, Armin; Groeller, Eduard (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      We present Volume dots (Vots), a new primitive for volumetric data modelling, processing, and rendering. Vots are a point-based representation of volumetric data. An individual Vot is specified by the coefficients of a ...
    • Way-Finder: guided tours through complex walkthrough models 

      Andujar, C.; Vazquez, P.; Fairen, M. (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      The exploration of complex walkthrough models is often a difficult task due to the presence of densely occluded regions which pose a serious challenge to online navigation. In this paper we address the problem of algorithmic ...