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Measuring BRDFs of Immersed Materials
(The Eurographics Association, 2011)
We investigate the effect of immersing real-world materials into media of different refractive indices. We show, that only some materials follow the Fresnel-governed behaviour. In reality, many materials exhibit unexpected ...
Markerless Motion Capture using multiple Color-Depth Sensors
(The Eurographics Association, 2011)
With the advent of the Microsoft Kinect, renewed focus has been put on monocular depth-based motion capturing. However, this approach is limited in that an actor has to move facing the camera. Due to the active light nature ...
Monocular Pose Reconstruction for an Augmented Reality Clothing System
(The Eurographics Association, 2011)
In this paper, we present an approach for realizing an augmented reality system for try-on of apparel. The core component of our system is a quick human pose estimation algorithm based on a single camera view only. Due to ...
Adaptive Sampling for Geometry-aware Reconstruction Filters
(The Eurographics Association, 2011)
We present an adaptive sampling scheme for Monte-Carlo-based renderers with the aim to support geometryaware filtering techniques for interactive computation of global illumination. While sophisticated filtering techniques ...
Object-aware Gradient-Domain Image Compositing
(The Eurographics Association, 2011)
We describe an approach to suppress bleeding artifacts without altering the boundary location in gradient-domain compositing, a technique to create seamless composites. While gradient-domain compositing has become a stan- ...