Now showing items 27-43 of 43

    • Locally Planar and Affine Deformable Surface Reconstruction from Video 

      Collins, Toby; Bartoli, Adrien (The Eurographics Association, 2010)
      We present new solutions to tackle the problem of reconstructing a deforming surface viewed in monocular videos without a template, by exploiting the fact that many deforming surfaces are on the local scale approximately ...
    • Massively Parallel Multiclass Object Recognition 

      Sedding, Helmut; Deger, Ferdinand; Dammertz, Holger; Bouecke, Jan; Lensch, Hendrik P. A. (The Eurographics Association, 2010)
      We present a massively parallel object recognition system based on a cortex-like structure. Due to its nature, this general, biologically motivated system can be parallelized efficiently on recent many-core graphics ...
    • The Minimal Bounding Volume Hierarchy 

      Bauszat, Pablo; Eisemann, Martin; Magnor, Marcus (The Eurographics Association, 2010)
      Bounding volume hierarchies (BVH) are a commonly used method for speeding up ray tracing. Even though the memory footprint of a BVH is relatively low compared to other acceleration data structures, they still can consume ...
    • Multi-image Interpolation based on Graph-Cuts and Symmetric Optic Flow 

      Linz, Christian; Lipski, Christian; Magnor, Marcus A. (The Eurographics Association, 2010)
      Multi-image interpolation in space and time has recently received considerable attention. Typically, the interpolated image is synthesized by adaptively blending several forward-warped images. Blending itself is a low-pass ...
    • Parallel View-Dependent Out-of-Core Progressive Meshes 

      Derzapf, Evgenij; Menzel, Nicolas; Guthe, Michael (The Eurographics Association, 2010)
      The complexity of polygonal models is growing faster than the ability of graphics hardware to render them in real-time. If a scene contains many models and textures, it is often also not possible to store the entire geometry ...
    • Pixel-Based Hyperparameter Selection for Feature-Based Image Registration 

      Brunet, Florent; Bartoli, Adrien; Navab, Nassir; Malgouyres, Rémy (The Eurographics Association, 2010)
      This paper deals with parametric image registration from point correspondences in deformable environments. In this problem, it is essential to determine correct values for hyperparameters such as the number of control ...
    • Proxy-Guided Texture Synthesis for Rendering Natural Scenes 

      Bonneel, Nicolas; Panne, Michiel van de; Lefebvre, Sylvain; Drettakis, George (The Eurographics Association, 2010)
      Landscapes and other natural scenes are easy to photograph but difficult to model and render. We present a proxy-guided pipeline which allows for simple 3D proxy geometry to be rendered with the rich visual detail found ...
    • QEM-Filtering: A New Technique for Feature-Sensitive Terrain Mesh Simplification 

      Löffler, Falko; Schumann, Heidrun (The Eurographics Association, 2010)
      Terrain simplification generates multi-resolution models, from which - traditionally - irregular or semi-regular triangulations are extracted to render a terrain at a suitable level of detail. Recent terrain simplification ...
    • Real-time Full-body Visual Traits Recognition from Image Sequences 

      Jung, Christoph; Tausch, Reimar; Wojek, Christian (The Eurographics Association, 2010)
      The automatic recognition of human visual traits from images is a challenging computer vision task. Visual traits describe for example gender and age, or other properties of a person that can be derived from visual appearance. ...
    • Reconstructing Shape and Motion from Asynchronous Cameras 

      Klose, Felix; Lipski, Christian; Magnor, Marcus (The Eurographics Association, 2010)
      We present an algorithm for scene flow reconstruction from multi-view data. The main contribution is its ability to cope with asynchronously captured videos. Our holistic approach simultaneously estimates depth, orientation ...
    • Relighting Spherical Light Fields with Polynomial Texture Mapping 

      Brückbauer, Lisa; Rezk-Salama, Christof; Kolb, Andreas (The Eurographics Association, 2010)
      We present a novel image-based rendering (IBR) technique based on spherical light fields, which makes it possible to relight the captured object for arbitrary viewing positions. This approach incorporates view-dependent ...
    • Topology-Caching for Dynamic Particle Volume Raycasting 

      Orthmann, Jens; Keller, Maik; Kolb, Andreas (The Eurographics Association, 2010)
      In this paper we present a volume rendering technique for the ad-hoc visualization of interactive particle systems. We focus on methods for an efficient spatial caching (topology caching) of particles when applying a ...
    • Tuvok, an Architecture for Large Scale Volume Rendering 

      Fogal, Thomas; Krüger, Jens (The Eurographics Association, 2010)
      In this paper we present the Tuvok architecture, a cross-platform open-source volume rendering system that delivers high quality, state of the art renderings at production level code quality. Due to its progressive rendering ...
    • Ultrasound Painting of Liver Vascular Tree 

      Birkeland, Asmund; Viola, Ivan (The Eurographics Association, 2010)
      In treatment planning and surgical interventions, physicians and surgeons need information about the spatial extent of specific features and the surrounding structures. Previous techniques for extracting features, based ...
    • Visual Analysis of Multivariate Movement Data using Interactive Difference Views 

      Lampe, Ove Daae; Kehrer, Johannes; Hauser, Helwig (The Eurographics Association, 2010)
      Movement data consisting of a large number of spatio-temporal agent trajectories is challenging to visualize, especially when all trajectories are attributed with multiple variates. In this paper, we demonstrate the visual ...
    • Visualization of Effective Connectivity of the Brain 

      Eichelbaum, Sebastian; Wiebel, Alexander; Hlawitschka, Mario; Anwander, Alfred; Knösche, Thomas; Scheuermann, Gerik (The Eurographics Association, 2010)
      Diffusion tensor images and higher-order diffusion images are the foundation for neuroscience researchers who are trying to gain insight into the connectome, the wiring scheme of the brain. Although modern imaging devices ...
    • ZIPMAPS: Zoom-Into-Parts Texture Maps 

      Eisemann, Martin; Magnor, Marcus (The Eurographics Association, 2010)
      In this paper, we propose a method for rendering highly detailed close-up views of arbitrary textured surfaces. Our hierarchical texture representation can easily be rendered in real-time, enabling zooming into specific ...