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Interactive Geometry-Aware Segmentation for the Decomposition of Kaleidoscopic Images
(The Eurographics Association, 2012)
Mirror systems have recently emerged as an alternative low-cost multi-view imaging solution. The use of these systems critically depends on the ability to compute the background of a multiply mirrored object. The images ...
Bent Normals and Cones in Screen-space
(The Eurographics Association, 2011)
Ambient occlusion (AO) is a popular technique for real-time as well as offline rendering. One of its benefits is a gain in efficiency due to the fact that occlusion and shading are decoupled which results in an average ...
An Interactive Information Visualization Approach to Physically-Based Rendering
(The Eurographics Association, 2016)
In this work, we present a novel information visualization tool to gain insight into the light transport in a physically-based rendering setting. The tool consists of a sampling-based data reduction technique, an extended ...
Adaptive Image-space Stereo View Synthesis
(The Eurographics Association, 2010)
Stereo vision is becoming increasingly popular in feature films, visualization and interactive applications such as computer games. However, computation costs are doubled when rendering an individual image for each eye. ...
Real-time Canonical-angle Views in 3D Virtual Cities
(The Eurographics Association, 2014)
Virtual city models are useful for navigation planning or the investigation of unknown regions. However, existing rendering systems often fail to provide optimal views during the exploration, introduce occlusions, or show ...
Interactions for Seamlessly Coupled Exploration of High-Dimensional Images and Hierarchical Embeddings
(The Eurographics Association, 2023)
High-dimensional images (i.e., with many attributes per pixel) are commonly acquired in many domains, such as geosciences or systems biology. The spatial and attribute information of such data are typically explored ...