Now showing items 1-20 of 20

    • Usability Evaluation of a Prototype iPhone App for Osaka Castle Museum: Outcomes and Reflections 

      Carillo, Erminia; Chikama, Masaki; Kadobayashi, Rieko; Shimojo, Shinji; Pemberton, Lyn; Rodriguez-Echavarria, Karina; Arnold, David (The Eurographics Association, 2011)
      The evaluation of the effectiveness of new technologies for cultural heritage is becoming increasingly relevant, as the number of tools and media for public presentation grows rapidly across the world. Amongst these ...
    • Reconstructing the Baths of Caracalla 

      Oetelaar, Taylor (The Eurographics Association, 2011)
      This paper provides an overview of the digital restoration process of Rome's Baths of Caracalla using the parametric CAD package, SolidWorks. It will outline the major hurdles, their solutions, and benefits of the process ...
    • The V-City Project 

      Himmelstein, Jesse; Balet, Olivier; Ganovelli, Fabio; Gobbetti, Enrico; Specht, Matthias; Mueller, Pascal; Engels, Chris; Gool, Luc van; Rivière, Jean-Baptiste de la; Cavazzini, Armando (The Eurographics Association, 2011)
      3D geoinformatics have entered the digital age, hesitantly in some areas, and rampantly in others. Google Earth and Microsoft Virtual Earth are household names. However, these projects are limited to textured 3D landscapes, ...
    • Walking, Learning, Enjoying. Mobile Technology on the Trail of Design Masterpieces 

      Spallazzo, Davide; Ceconello, Mauro; Lenz, R. (The Eurographics Association, 2011)
      The paper describes Looking for Achille Castiglioni - LfAC - a mobile location-based application designed to lead visitors to the discovery of Achille Castiglioni's projects in downtown Milan. The renowned architect and ...
    • A Blender Open Pipeline for a 3D Animated Historical Short Film 

      Ponti, Francesca Delli; Guidazzoli, Antonella; Imboden, Silvano; Liguori, Maria Chiara (The Eurographics Association, 2011)
      ''APA and the History of Bologna'' is the first 3D stereo movie made with Blender according to high philological standards and related to the history of an entire city with four different geo-referenced historical digital ...
    • Combining 3D Technologies in the Field of Cultural Heritage: Three Case Studies 

      Antlej, Kaja; Eric, Miran; avnik, Mojca; upanek, Bernarda; Slabe, Janja; Battestin, B. Borut (The Eurographics Association, 2011)
      The advantages of 3D technologies (3D digitisation, visualisation, 3D printing...) are recognised by various professions in the field of cultural heritage (CH). Today these technologies have been technologically improved ...
    • Multi-touch Rocks: Playing with Tangible Virtual Heritage in the Museum -- First User Tests 

      Seidl, Markus; Judmaier, P.; Baker, F.; Chippindale, C.; Egger, U.; Jax, N.; Weis, C.; Grubinger, M.; Seidl, G. (The Eurographics Association, 2011)
      More than 50.000 petroglyphs are engraved in rock panels on the flanks of the UNESCO world heritage site Val Camonica (Northern Italy). The engravings are not always visible and are often on steep slopes on which it is ...
    • Detection and Classification of Petroglyphs in Gigapixel Images -- Preliminary Results 

      Seidl, Markus; Breiteneder, Christian (The Eurographics Association, 2011)
      With the advances of digital photography, the number of high quality images of rock panels containing petroglyphs grows steadily. Different time-consuming manual methods to determine and document the exact shapes and spatial ...
    • Critical Review of 3d Digitization Methods and Techniques Applied to the Field of Architectural Heritage: Methodological and Cognitive Issues 

      Buglio, David Lo; Luca, Livio De (The Eurographics Association, 2011)
      This article concentrates on the epistemological aspects of architectural survey. It offers a critical observation of the technologies used in the field of 3D digitization. More specifically, the study evaluates the way ...
    • THESAURUS: Techniques for Underwater Exploration and Archeology through Swarms of Autonomous Vehicles 

      Allotta, Benedetto; Caiti, Andrea; Cocco, Michele; Colombo, Carlo; Daviddi, Walter; Gualdesi, Lavinio; Monica, Denise La; Moroni, Davide; Pieri, Gabriele; Salvetti, Ovidio; Tampucci, Marco (The Eurographics Association, 2011)
      The THESAURUS project (2011-2013) is financed by Regione Toscana (Italy) in the framework of the FAS program 2007-2013 under Deliberation CIPE (Italian government) 166/2007. The overall goal of THESAURUS project is to ...
    • A London Charter's Visualization: The Ancient Hellenistic-Roman Theatre in Paphos 

      Georgiou, Ropertos; Hermon, Sorin (The Eurographics Association, 2011)
      The paper presents an attempt at reconstructing the architectural history of an ancient building taking into consideration the London Charter's principles. The case-study is the Hellenistic - Roman theatre of Paphos, Cyprus ...
    • Serious Games for Cultural Heritage: the GaLA Activities 

      Mortara, Michela; Bellotti, Francesco; Berta, Riccardo; Catalano, Chiara Eva; Fiucci, Giusy; Houry-Panchetti, Minica; Petridis, Panagiotis (The Eurographics Association, 2011)
      The European Union is increasingly investing in new techniques for the acquisition, preservation and fruition of Virtual Heritage. In addition, Serious Games (games designed with an educational purpose) are an emerging way ...
    • Improving High-Speed Scanning Systems by Photometric Stereo 

      Larue, Frédéric; Dellepiane, Matteo; Scopigno, Roberto (The Eurographics Association, 2011)
      High-speed scanning systems can be extremely valuable for Cultural Heritage applications, especially when large collections of small objects have to be acquired. However, fine details may not be acquired using this technology. ...
    • Defixio Digital(is): A Semantic-enabled Digital Archive For the Study of Ancient Curse Tablets 

      Felicetti, Achille; Murano, Francesca (The Eurographics Association, 2011)
      In this paper we present a relevant example of how new technologies can be applied to the study of the ancient world. In particular, we present a set of activities whereby we apply semantic technologies and open source ...
    • Visualizing Williamsburg: Modeling an Early American City in 2D and 3D 

      Fischer, Lisa E. (The Eurographics Association, 2011)
      Williamsburg, the capital of Virginia from 1699 to 1780, has been the subject of extensive research for more than eighty years. However this research has never been assimilated to look at the development of this planned ...
    • The Petit Trianon in Versailles: The Virtual, an Historic Reality 

      Renaudin, Noémie; Rondot, Bertrand; Luca, Livio De (The Eurographics Association, 2011)
      It is difficult to grasp the complex history of the successive changes made to the furnishings and to the layout of the Petit Trianon. Our ongoing project addresses this challenge. Based on 3D digitizing, high photorealistic ...
    • Geomemories a Spatial-Temporal Atlas of the Italian Landscape 

      Marchetti, A.; Hast, Anders; Rapisarda, B.; Shepherd, E. J.; Tesconi, M. (The Eurographics Association, 2011)
      The AeroFototeca Nazionale of the Italian Ministry of Cultural Heritage in Rome maintains an extensive set of some million aerial photographs constituting an important memory archive of the Italian territory throughout the ...
    • From 3D Acquisition to Augmented Reality: the case of the Charterhouse of Villeneuve-lès-Avignon (Gard, France) 

      Favre-Brun, Aurélie; Luca, Livio De; Florenzano, M. (The Eurographics Association, 2011)
      The charterhouse of Villeneuve-lès-Avignon (Gard, France) was created by Pope Innocent VI in the XIVth century. Several times, it was transformed, like its church. Under the program 3D[Monuments] of the Ministry of Culture ...
    • Very Important Faces: Yet Another Character Annotation Tool 

      Sá, Asla Medeiros e; Vasconcelos, Cristina Nader; Gonçalves, Martina Spohr; Carvalho, Paulo Cezar Pinto (The Eurographics Association, 2011)
      This short paper describes the ongoing project of creating yet another character annotation tool, the Very Important Faces (V.I.F.) tool. Although the idea of character annotation is really not a new subject, off-the-shelf ...
    • Connecting Information as Navigation Paths for Exploring Digital Video Collections 

      Damnjanovic, Uros; Hermon, Sorin (The Eurographics Association, 2011)
      The way information is presented to users is of great importance in today's digital world. This is especially true for data collections that are rich in information that is not always easily understood. In this paper we ...