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Fast Filtering of Reflection Probes
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Game and movie studios are switching to physically based rendering en masse, but physically accurate filter convolution is difficult to do quickly enough to update reflection probes in real-time. Cubemap filtering has also ...
Analytic Rasterization of Curves with Polynomial Filters
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present a method of analytically rasterizing shapes that have curved boundaries and linear color gradients using piecewise polynomial prefilters. By transforming the convolution of filters with the image from an integral ...