Search
Now showing items 1-10 of 22
Still-Frame Simulation for Fire Effects of Images
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We propose various simulation strategies to generate single-frame fire effects for images, as opposed to multiframe fire effects for animations. To accelerate 3D simulation and to provide a user with early hints on the ...
Multiplane Video Stabilization
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
This paper presents a novel video stabilization approach by leveraging the multiple planes structure of video scene to stabilize inter-frame motion. As opposed to previous stabilization procedure operating in a single ...
Photometric Stabilization for Fast-forward Videos
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Videos captured by consumer cameras often exhibit temporal variations in color and tone that are caused by camera autoadjustments like white-balance and exposure. When such videos are sub-sampled to play fast-forward, as ...
Efficient Gradient-Domain Compositing Using an Approximate Curl-free Wavelet Projection
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Gradient-domain compositing has been widely used to create a seamless composite with gradient close to a composite gradient field generated from one or more registered images. The key to this problem is to solve a Poisson ...
Level-of-Detail Streaming and Rendering using Bidirectional Sparse Virtual Texture Functions
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Bidirectional Texture Functions (BTFs) are among the highest quality material representations available today and thus well suited whenever an exact reproduction of the appearance of a material or complete object is required. ...
Real-time Texture Synthesis and Concurrent Random-access Rendering for Low-cost GPU Chip Design
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Numerous algorithms have been researched in the area of texture synthesis. However, it remains difficult to design a low-cost synthesis scheme capable of generating high quality results while simultaneously achieving ...
An Error Estimation Framework for Many-Light Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
The popularity of many-light rendering, which converts complex global illumination computations into a simple sum of the illumination from virtual point lights (VPLs), for predictive rendering has increased in recent years. ...
Efficient Variational Light Field View Synthesis For Making Stereoscopic 3D Images
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We present a novel approach for making stereoscopic images by variational view synthesis on the multi-perspective light field. With the intended disparities as constraints, we specialize the generative variational model ...
Forward Light Cuts: A Scalable Approach to Real-Time Global Illumination
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
We present Forward Light Cuts, a novel approach to real-time global illumination using forward rendering techniques. We focus on unshadowed diffuse interactions for the first indirect light bounce in the context of large ...
Practical Real-Time Lens-Flare Rendering
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present a practical real-time approach for rendering lens-flare effects. While previous work employed costly ray tracing or complex polynomial expressions, we present a coarser, but also significantly faster solution. ...