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Now showing items 81-89 of 89
Automatic Mechanism Modeling from a Single Image with CNNs
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
This paper presents a novel system that enables a fully automatic modeling of both 3D geometry and functionality of a mechanism assembly from a single RGB image. The resulting 3D mechanism model highly resembles the one ...
Skeletex: Skeleton-texture Co-representation for Topology-driven Real-time Interchange and Manipulation of Surface Regions
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Mesh processing algorithms depend on quick access to the local neighborhood, which requires costly memory queries. Moreover, even having access to the local neighborhood is not enough to efficiently perform many geometry ...
Sit & Relax: Interactive Design of Body-Supporting Surfaces
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
We propose a novel method for interactive design of well-fitting body-supporting surfaces that is driven by the pressure distribution on the body's surface. Our main contribution is an interactive modeling system that ...
GPU-based Polynomial Finite Element Matrix Assembly for Simplex Meshes
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
In this paper, we present a matrix assembly technique for arbitrary polynomial order finite element simulations on simplex meshes for graphics processing units (GPU). Compared to the current state of the art in GPU-based ...
Local and Hierarchical Refinement for Subdivision Gradient Meshes
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Gradient mesh design tools allow users to create detailed scalable images, traditionally through the creation and manipulation of a (dense) mesh with regular rectangular topology. Through recent advances it is now possible ...
Subdivision Schemes With Optimal Bounded Curvature Near Extraordinary Vertices
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
We present a novel method to construct subdivision stencils near extraordinary vertices with limit surfaces having optimal bounded curvature at extraordinary positions. With the proposed method, subdivision stencils for ...
Binocular Tone Mapping with Improved Overall Contrast and Local Details
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Tone mapping is a commonly used technique that maps the set of colors in high-dynamic-range (HDR) images to another set of colors in low-dynamic-range (LDR) images, to fit the need for print-outs, LCD monitors and projectors. ...
Curvature Continuity Conditions Between Adjacent Toric Surface Patches
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Toric surface patch is the multi-sided generalization of classical Bézier surface patch. Geometric continuity of the parametric surface patches plays a crucial role in geometric modeling. In this paper, the necessary and ...
Decomposing Images into Layers with Advanced Color Blending
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Digital paintings are often created by compositing semi-transparent layers using various advanced color-blend modes, such as ''color-burn,'' ''multiply,'' and ''screen,'' which can produce interesting non-linear color ...