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Extended Narrow Band FLIP for Liquid Simulations
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
The Fluid Implicit Particle method (FLIP) reduces numerical dissipation by combining particles with grids. To improve performance, the subsequent narrow band FLIP method (NB-FLIP) uses a FLIP-based fluid simulation only ...
Coupled Fluid Density and Motion from Single Views
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
We present a novel method to reconstruct a fluid's 3D density and motion based on just a single sequence of images. This is rendered possible by using powerful physical priors for this strongly under-determined problem. ...
Liquid Splash Modeling with Neural Networks
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
This paper proposes a new data-driven approach to model detailed splashes for liquid simulations with neural networks. Our model learns to generate small-scale splash detail for the fluid-implicit-particle method using ...
Deep Fluids: A Generative Network for Parameterized Fluid Simulations
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
This paper presents a novel generative model to synthesize fluid simulations from a set of reduced parameters. A convolutional neural network is trained on a collection of discrete, parameterizable fluid simulation velocity ...
Latent Space Physics: Towards Learning the Temporal Evolution of Fluid Flow
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
We propose a method for the data-driven inference of temporal evolutions of physical functions with deep learning. More specifically, we target fluid flow problems, and we propose a novel LSTM-based approach to predict the ...
Latent Space Subdivision: Stable and Controllable Time Predictions for Fluid Flow
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
We propose an end-to-end trained neural network architecture to robustly predict the complex dynamics of fluid flows with high temporal stability. We focus on single-phase smoke simulations in 2D and 3D based on the ...