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Order-Independent Transparency for Programmable Deferred Shading Pipelines
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
In this paper, we present a flexible and efficient approach for the integration of order-independent transparency into a deferred shading pipeline. The intermediate buffers for storing fragments to be shaded are extended ...
Planar Shape Interpolation Based On Teichmüller Mapping
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Shape interpolation is a classical problem in computer graphics and has been widely investigated in the past two decades. Ideal shape interpolation should be natural and smooth which have good properties such as affine and ...
Efficient Ray Tracing Through Aspheric Lenses and Imperfect Bokeh Synthesis
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
We present an efficient ray-tracing technique to render bokeh effects produced by parametric aspheric lenses. Contrary to conventional spherical lenses, aspheric lenses do generally not permit a simple closed-form solution ...
Regularizing Image Reconstruction for Gradient-Domain Rendering with Feature Patches
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
We present a novel algorithm to reconstruct high-quality images from sampled pixels and gradients in gradient-domain rendering. Our approach extends screened Poisson reconstruction by adding additional regularization ...
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illustrate the design decisions. Also, important ...
Visual Boosting in Pixel-based Visualizations
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
Pixel-based visualizations have become popular, because they are capable of displaying large amounts of data and at the same time provide many details. However, pixel-based visualizations are only effective if the data set ...
Visualization of Particle-based Data with Transparency and Ambient Occlusion
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Particle-based simulation techniques, like the discrete element method or molecular dynamics, are widely used in many research fields. In real-time explorative visualization it is common to render the resulting data using ...
Efficient Contrast Effect Compensation with Personalized Perception Models
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Color is one of the most effective visual variables and is frequently used to encode metric quantities. Contrast effects are considered harmful in data visualizations since they significantly bias our perception of colors. ...