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TrayGen: Arranging Objects for Exhibition and Packaging
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present a framework, called TrayGen, to generate tray designs for the exhibition and packaging of a collection of objects. Based on principles from shape perception and visual merchandising, we abstract a number of ...
The POP Buffer: Rapid Progressive Clustering by Geometry Quantization
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Within this paper, we present a novel, straightforward progressive encoding scheme for general triangle soups, which is particularly well-suited for mobile and Web-based environments due to its minimal requirements on the ...
Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUs
(The Eurographics Association and John Wiley & Sons Ltd., 2017)
We address the problem of making human motion capture in the wild more practical by using a small set of inertial sensors attached to the body. Since the problem is heavily under-constrained, previous methods either use a ...
General Point Sampling with Adaptive Density and Correlations
(The Eurographics Association and John Wiley & Sons Ltd., 2017)
Analyzing and generating sampling patterns are fundamental problems for many applications in computer graphics. Ideally, point patterns should conform to the problem at hand with spatially adaptive density and correlations. ...
Practical Path Guiding for Efficient Light-transport Simulation
(The Eurographics Association and John Wiley & Sons Ltd., 2017)
We present a robust, unbiased technique for intelligent light-path construction in path-tracing algorithms. Inspired by existing path-guiding algorithms, our method learns an approximate representation of the scene's ...
An Explicit Structure-preserving Numerical Scheme for EPDiff
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
We present a new structure-preserving numerical scheme for solving the Euler-Poincaré Differential (EPDiff) equation on arbitrary triangle meshes. Unlike existing techniques, our method solves the difficult non-linear ...
Level-of-Detail Streaming and Rendering using Bidirectional Sparse Virtual Texture Functions
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Bidirectional Texture Functions (BTFs) are among the highest quality material representations available today and thus well suited whenever an exact reproduction of the appearance of a material or complete object is required. ...
Planar Shape Interpolation Based On Teichmüller Mapping
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Shape interpolation is a classical problem in computer graphics and has been widely investigated in the past two decades. Ideal shape interpolation should be natural and smooth which have good properties such as affine and ...
Anaglyph Caustics with Motion Parallax
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
In this paper we present a method to model and simulate a lens such that its caustic reveals a stereoscopic 3D image when viewed through anaglyph glasses. By interpreting lens dispersion as stereoscopic disparity, our ...
An Error Estimation Framework for Many-Light Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
The popularity of many-light rendering, which converts complex global illumination computations into a simple sum of the illumination from virtual point lights (VPLs), for predictive rendering has increased in recent years. ...