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Photometric Stabilization for Fast-forward Videos
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Videos captured by consumer cameras often exhibit temporal variations in color and tone that are caused by camera autoadjustments like white-balance and exposure. When such videos are sub-sampled to play fast-forward, as ...
High-resolution 360 Video Foveated Stitching for Real-time VR
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
In virtual reality (VR) applications, the contents are usually generated by creating a 360 video panorama of a real-world scene. Although many capture devices are being released, getting high-resolution panoramas and ...
A Probabilistic Framework for Component-based Vector Graphics
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
We propose a framework for data-driven manipulation and synthesis of component-based vector graphics. Using labelled vector graphical images of a given type of object as input, our processing pipeline produces training ...
Albero: A Visual Analytics Approach for Probabilistic Weather Forecasting
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Probabilistic weather forecasts are amongst the most popular ways to quantify numerical forecast uncertainties. The analog regression method can quantify uncertainties and express them as probabilities. The method comprises ...
Efficient Gradient-Domain Compositing Using an Approximate Curl-free Wavelet Projection
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Gradient-domain compositing has been widely used to create a seamless composite with gradient close to a composite gradient field generated from one or more registered images. The key to this problem is to solve a Poisson ...
Physically Based Video Editing
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Convincing manipulation of objects in live action videos is a difficult and often tedious task. Skilled video editors achieve this with the help of modern professional tools, but complex motions might still lack physical ...
Planar Shape Interpolation Based On Teichmüller Mapping
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Shape interpolation is a classical problem in computer graphics and has been widely investigated in the past two decades. Ideal shape interpolation should be natural and smooth which have good properties such as affine and ...
Temporally Coherent and Artistically Intended Stylization of Feature Lines Extracted from 3D Models
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
In this paper, we propose a method to maintain the temporal coherence of stylized feature lines extracted from 3D models and preserve an artistically intended stylization provided by the user. We formally define the problem ...
Real-time Texture Synthesis and Concurrent Random-access Rendering for Low-cost GPU Chip Design
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Numerous algorithms have been researched in the area of texture synthesis. However, it remains difficult to design a low-cost synthesis scheme capable of generating high quality results while simultaneously achieving ...
Anaglyph Caustics with Motion Parallax
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
In this paper we present a method to model and simulate a lens such that its caustic reveals a stereoscopic 3D image when viewed through anaglyph glasses. By interpreting lens dispersion as stereoscopic disparity, our ...