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State of the Art in Artistic Editing of Appearance, Lighting and Material
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
Mimicking the appearance of the real world is a longstanding goal of computer graphics, with several important applications in the feature film, architecture and medical industries. Images with well‐designed shading are ...
Sparse High-degree Polynomials for Wide-angle Lenses
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Rendering with accurate camera models greatly increases realism and improves the match of synthetic imagery to real-life footage. Photographic lenses can be simulated by ray tracing, but the performance depends on the ...
Improving the Dwivedi Sampling Scheme
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Despite recent advances in Monte Carlo rendering techniques, dense, high-albedo participating media such as wax or skin still remain a difficult problem. In such media, random walks tend to become very long, but may still ...