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Fractional Reyes-Style Adaptive Tessellation for Continuous Level of Detail
(The Eurographics Association and John Wiley and Sons Ltd., 2014)
In this paper we present a fractional parametric splitting scheme for Reyes-style adaptive tessellation. Our parallel algorithm generates crack-free tessellation from a parametric surface, which is also free of sudden ...
Low‐Cost Subpixel Rendering for Diverse Displays
(The Eurographics Association and John Wiley and Sons Ltd., 2014)
Subpixel rendering increases the apparent display resolution by taking into account the subpixel structure of a given display. In essence, each subpixel is addressed individually, allowing the underlying signal to be sampled ...
Scalable Realistic Rendering with Many‐Light Methods
(The Eurographics Association and John Wiley and Sons Ltd., 2014)
Recent years have seen increasing attention and significant progress in many‐light rendering, a class of methods for efficient computation of global illumination. The many‐light formulation offers a unified mathematical ...
Dual-Color Mixing for Fused Deposition Modeling Printers
(The Eurographics Association and John Wiley and Sons Ltd., 2014)
In this work we detail a method that leverages the two color heads of recent low-end fused deposition modeling (FDM) 3D printers to produce continuous tone imagery. The challenge behind producing such two-tone imagery is ...
Efficient Monte Carlo Rendering with Realistic Lenses
(The Eurographics Association and John Wiley and Sons Ltd., 2014)
In this paper we present a novel approach to simulate image formation for a wide range of real world lenses in the Monte Carlo ray tracing framework. Our approach sidesteps the overhead of tracing rays through a system of ...