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dc.contributor.authorLee, Seunghwanen_US
dc.contributor.authorMitchell, Nathanen_US
dc.contributor.authorAanjaneya, Mridulen_US
dc.contributor.authorSifakis, Eftychiosen_US
dc.contributor.authorLee, Jeheeen_US
dc.contributor.editorBernhard Thomaszewski and KangKang Yin and Rahul Narainen_US
dc.date.accessioned2017-12-31T10:43:04Z
dc.date.available2017-12-31T10:43:04Z
dc.date.issued2017
dc.identifier.isbn978-1-4503-5091-4
dc.identifier.urihttp://dx.doi.org/10.1145/3099564.3106646
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1145/3099564-3106646
dc.description.abstractWe describe a controller with a fully integrated musculoskeletal model actuated by more than a hundred muscles. Inspired by a QP-based control algorithm, we improved the algorithm to control the volumetric muscles directly. Furthermore, the highly-detailed musculoskeleton was modeled using a non-manifold method and a computation time was e ectively reduced through implicit jacobian computation. Our entire system can simulate the musculoskeleton model with detailed volumetric muscles in a feasible computation time.en_US
dc.publisherACMen_US
dc.subjectComputing methodologies Physical simulation
dc.subjectBiomechanics
dc.subjectMusculoskeletal system
dc.titleVolumetric Muscle Controlleren_US
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters
dc.description.sectionheadersPoster Abstracts
dc.identifier.doi10.1145/3099564.3106646
dc.identifier.pagesSeunghwan Lee, Nathan Mitchell, Mridul Aanjaneya, Eftychios Sifakis, and Jehee Lee-Computing methodologies Physical simulation; Biomechanics, Musculoskeletal system


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