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dc.contributor.authorTakahashi, Tetsuyaen_US
dc.contributor.authorLin, Ming C.en_US
dc.contributor.editorEitan Grinspun and Bernd Bickel and Yoshinori Dobashien_US
dc.date.accessioned2016-10-11T05:21:21Z
dc.date.available2016-10-11T05:21:21Z
dc.date.issued2016
dc.identifier.issn1467-8659
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.13048
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13048
dc.description.abstractWe propose a geometric multilevel solver for efficiently solving linear systems arising from particle-based methods. To apply this method to particle systems, we construct the hierarchy, establish the correspondence between solutions at the particle and grid levels, and coarsen simulation elements taking boundary conditions into account. In addition, we propose a new solid boundary handling method to solve a pressure Poisson equation in a unified manner. We demonstrate that our method can handle general fluid simulation scenarios including two-way fluid-solid coupling, and the computational cost of this new solver scales nearly linearly with respect to the number of unknowns, unlike previous solvers for particle-based methods.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.7 [Computer Graphics]
dc.subjectThree Dimensional Graphics and Realism
dc.subjectAnimation
dc.titleA Multilevel SPH Solver with Unified Solid Boundary Handlingen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersFluids
dc.description.volume35
dc.description.number7
dc.identifier.doi10.1111/cgf.13048
dc.identifier.pages517-526


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