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dc.contributor.authorHavran, Vlastimilen_US
dc.contributor.authorFilip, Jirien_US
dc.contributor.authorMyszkowski, Karolen_US
dc.contributor.editorElmar Eisemann and Eugene Fiumeen_US
dc.date.accessioned2016-06-17T14:08:58Z
dc.date.available2016-06-17T14:08:58Z
dc.date.issued2016en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.12944en_US
dc.description.abstractSurface reflectance of real-world materials is now widely represented by the bidirectional reflectance distribution function (BRDF) and also by spatially varying representations such as SVBRDF and the bidirectional texture function (BTF). The raw surface reflectance measurements are typically compressed or fitted by analytical models, that always introduce a certain loss of accuracy. For its evaluation we need a distance function between a reference surface reflectance and its approximate version. Although some of the past techniques tried to reflect the perceptual sensitivity of human vision, they have neither optimized illumination and viewing conditions nor surface shape. In this paper, we suggest a new image-based methodology for comparing different anisotropic BRDFs. We use optimization techniques to generate a novel surface which has extensive coverage of incoming and outgoing light directions, while preserving its features and frequencies that are important for material appearance judgments. A single rendered image of such a surface along with simultaneously optimized lighting and viewing directions leads to the computation of a meaningful BRDF difference, by means of standard image difference predictors. A psychophysical experiments revealed that our surface provides richer information on material properties than the standard surfaces often used in computer graphics, e.g., sphere or blob.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectLine and curve generationen_US
dc.titlePerceptually Motivated BRDF Comparison using Single Imageen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.sectionheadersCapturing Natureen_US
dc.description.volume35en_US
dc.description.number4en_US
dc.identifier.doi10.1111/cgf.12944en_US
dc.identifier.pages001-012en_US


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  • 35-Issue 4
    Rendering 2016 - Symposium Proceedings

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