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    • Rod Constraints for Simplified Ragdolls 

      Lewin, Chris; Thorman, Matt; Waterson, Tom; Williams, Chris; Willis, Phil (ACM SIGGRAPH / Eurographics Association, 2013)
      Physics-based animation has become a standard feature in modern games. Typically, the bones in a character's animation rig are each associated with a simulated rigid body, leading to a jointed assembly commonly called a ...