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Eurographics DL Repository

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  • Jouppi, Norman P.; Chang, Chun-Fa (The Eurographics Association, 1999)
    In this paper we present an algorithm for low-cost hardware antialiasing and transparency. This technique keeps a central Z value along with compact floating-point Z gradients in the X and Y dimensions for each fragment ...
  • Eisemann, Martin; Magnor, Marcus (The Eurographics Association, 2010)
    In this paper, we propose a method for rendering highly detailed close-up views of arbitrary textured surfaces. Our hierarchical texture representation can easily be rendered in real-time, enabling zooming into specific ...
  • Fan, Zhe; Qiu, Feng; Kaufman, Arie E. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
    Due to its high performance/cost ratio, a GPU cluster is an attractive platform for large scale general-purpose computation and visualization applications. However, the programming model for high performance general-purpose ...
  • Untitled 
    Leotta, Matthew J.; Vandergon, Austin; Taubin, Gabriel (The Eurographics Association and Blackwell Publishing Ltd, 2008)
    We present a planarity constraint and a novel three-dimensional (3D) point reconstruction algorithm for a multiview laser range slit scanner. The constraint is based on the fact that all observed points on a projected laser ...
  • Untitled 
    Meià ner, M.; Eberhardt, B. (Blackwell Publishers Ltd and the Eurographics Association, 1998)
    In this paper we will present a system to use three dimensional computer graphics in garment design. This system is capable to visualize the "real", i.e. the physically correct, appearance of a knitted fabric. A fast ...

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