Now showing items 14984-15003 of 17316

    • SynthPS: a Benchmark for Evaluation of Photometric Stereo Algorithms for Cultural Heritage Applications 

      Dulecha, Tinsae Gebrechristos; Pintus, Ruggero; Gobbetti, Enrico; Giachetti, Andrea (The Eurographics Association, 2020)
      Photometric Stereo (PS) is a technique for estimating surface normals from a collection of images captured from a fixed viewpoint and with variable lighting. Over the years, several methods have been proposed for the task, ...
    • System for Authoring Highly Interactive, Personality-Rich Interactive Characters 

      Loyall, A. Bryan; Reilly, W. Scott Neal; Bates, Joseph; Weyhrauch, Peter (The Eurographics Association, 2004)
      We describe an innovative system for authoring expressive, fully autonomous interactive characters. The focus of our work is creating a system to allow rich authoring that captures as much of the artistic intent of the ...
    • System for Body Motion Capture While Moving in Large Area 

      Yuasa, Yusuke; Tamura, Hideki; Yem, Vibol; Amemiya, Tomohiro; Kitazaki, Michiteru; Ikei, Yasushi (The Eurographics Association, 2019)
      Previous motion capture device such as OptiTrack has actively used. However, it is suitable to measure in a narrow space. We proposed a system to measure the body motion while walking in a large area. In the system we ...
    • A System for Fast and Scalable Point Cloud Indexing Using Task Parallelism 

      Bormann, Pascal; Krämer, Michel (The Eurographics Association, 2020)
      We introduce a system for fast, scalable indexing of arbitrarily sized point clouds based on a task-parallel computation model. Points are sorted using Morton indices in order to efficiently distribute sets of related ...
    • A System for Graphical Interaction on Parametrized Models 

      Van Emmerik , Maarten J.G.M. (Eurographics Association, 1988)
      A system that enables the definition of parametrized solid models by means of graphical interaction is presented. The position, orientation and dimensions of primitive volumes for Constructive Solid Geometry (CSG) are ...
    • A System for Query Based Analysis and Visualization 

      Sanderson, Allen R.; Whitlock, Brad; Rübel, Oliver; Childs, Hank; Weber, Gunther; Prabhat, Mr; Wu, Kenseng (The Eurographics Association, 2012)
      Today scientists are producing large volumes of data that they wish to explore and visualize. In this paper we describe a system that combines range-based queries with fast lookup to allow a scientist to quickly and ...
    • A System for View-Dependent Animation 

      Chaudhuri, Parag; Kalra, Prem; Banerjee, Subhashis (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally trained animator by providing a convivial ...
    • A System Proposal for Interactive Deformation of Large Medical Volumes 

      Aguilera, Alejandro Rodríguez; Leon, Alejandro; Escudero, Luis López; Sánchez, Manuel García (The Eurographics Association, 2014)
      In the field of volume deformation, an open research topic is the interactive and physically plausible deformation and rendering of large medical volumes. Many approaches to deform volumetric models have been proposed, ...
    • A System to Evaluate and Understand Routing Algorithms 

      Berón, Mario Marcelo; Henriques, Pedro Rangel; Varanda, Maria João (The Eurographics Association, 2021)
      In this communication in the form of poster and demo we intent to present a tool aimed at evaluating and understanding routing algorithms. This application has a powerful environment that allows: to draw graphs and manipulate ...
    • A Systematic Literature Review of Embodied Augmented Reality Agents in Head-Mounted Display Environments 

      Norouzi, Nahal; Kim, Kangsoo; Bruder, Gerd; Erickson, Austin; Choudhary, Zubin; Li, Yifan; Welch, Greg (The Eurographics Association, 2020)
      Embodied agents, i.e., computer-controlled characters, have proven useful for various applications across a multitude of display setups and modalities. While most traditional work focused on embodied agents presented on a ...
    • A Systematic Review of Online Bitcoin Visualizations 

      Tovanich, Natkamon; HEULOT, Nicolas; Fekete, Jean-Daniel; Isenberg, Petra (The Eurographics Association, 2019)
      We contribute a systematic review of online visualizations of the Bitcoin blockchain. Bitcoin is currently the most active cryptocurrency with the largest market share among other cryptocurrencies. It has attracted a large ...
    • Systolic Architecture for Boolean Operations on Polygons and Polyhedra 

      Krishnan, D.; Patnaik, L.M. (Blackwell Publishing Ltd and the Eurographics Association, 1987)
      In Computer-Aided Design applications there is often a need to compute the union, intersection and Merence of two polygons or polyhedra. The sequential algorithms for this problem are characterized by poor speed of response ...
    • The Systolic Pixel: A Visible Surface Algorithm for VLSI. 

      Mills, P L (Blackwell Publishing Ltd and the Eurographics Association, 1984)
      The Systolic Pixel or Spixel is a novel architecture for an intelligent pixel-based graphics database for geometric-solid models. An algorithm is described which performs visible surface calculations for any complexity of ...
    • T-SAH: Animation Optimized Bounding Volume Hierarchies 

      Bittner, Jirí; Meister, Daniel (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We propose a method for creating a bounding volume hierarchy (BVH) that is optimized for all frames of a given animated scene. The method is based on a novel extension of surface area heuristic to temporal domain (T-SAH). ...
    • Tabby: Explorable Design for 3D Printing Textures 

      Suzuki, Ryo; Yatani, Koji; Gross, Mark D.; Yeh, Tom (The Eurographics Association, 2018)
      This paper presents Tabby, an interactive and explorable design tool for 3D printing textures. Tabby allows texture design with direct manipulation in the following workflow: 1) select a target surface, 2) sketch and ...
    • TABLE LOOK-UP GRAPHlC INTERPOLAT ION 

      Alia, G.; Barsi, F.; Martinelli, E.; Tani, N. (The Eurographics Association, 1985)
      In this paper a fast procedure is presented to fairly interpolate a given set of points, which is mainly based on the use of table look-up techniques. Storage amounts required can be easily supplied by present memories ...
    • Table Mountains by Virtual Erosion 

      Bene , B.; Arriaga, X. (The Eurographics Association, 2005)
      We present an ef cient algorithm for visual modeling table mountains (mesas) using erosion simulation. The method uses techniques from Computer Graphics to closely model the phenomenon, without relying on physically correct ...
    • Table of Contents 

      Eduard Groeller and Holly Rushmeier (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    • Table of Contents and Cover 

      Unknown author (The Eurographics Association and Blackwell Publishing Ltd, 2009)
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    • Table of Contents and Cover 

      Unknown author (The Eurographics Association and Blackwell Publishing Ltd, 2009)