Now showing items 13249-13268 of 17315

    • Scenario Space:Characterizing Coverage, Quality, and Failure of SteeringAlgorithms 

      Kapadia, Mubbasir; Wang, Matt; Singh, Shawn; Reinman, Glenn; Faloutsos, Petros (The Eurographics Association, 2011)
      Navigation and steering in complex dynamically changing environments is a challenging research problem, and a fundamental aspect of immersive virtual worlds. While there exist a wide variety of approaches for navigation ...
    • Scene Collages and Flexible Camera Arrays 

      Nomura, Yoshikuni; Zhang, Li; Nayar, Shree K. (The Eurographics Association, 2007)
      This paper presents an automatic method for creating a collage from a collection of photos of a scene taken from different viewpoints. The collage is constructed by aligning the images (in terms of their positions, rotations ...
    • Scene Graph Creation And Management For Undergraduates 

      Jones, Matthew; Shesh, Amit (The Eurographics Association, 2013)
      This paper describes the context and results of a student project related to scene graphs spanning several assignments in an undergraduate computer graphics course. The project progressively built an application that created ...
    • Scene Reconstruction from Multi-Scale Input Data 

      Fuhrmann, Simon (TU Darmstadt ULB, 2015-06-18)
      Geometry acquisition of real-world objects by means of 3D scanning or stereo reconstruction constitutes a very important and challenging problem in computer vision. 3D scanners and stereo algorithms usually provide geometry ...
    • Scene Segmentation and Understanding for Context-Free Point Clouds 

      Spina, Sandro; Debattista, Kurt; Bugeja, Keith; Chalmers, Alan (The Eurographics Association, 2014)
      The continuous development of new commodity hardware intended to capture the surface structure of objects is quickly making point cloud data ubiquitous. Scene understanding methods address the problem of determining the ...
    • Scene Segmentation Based on NURBS Surface Fitting Metrics 

      Pagnutti, Giampaolo; Zanuttigh, Pietro (The Eurographics Association, 2015)
      This paper proposes a segmentation scheme jointly exploiting color and depth data within a recursive region splitting framework. A set of multi-dimensional vectors is built from color and depth data and the scene is segmented ...
    • Scene Structure Inference through Scene Map Estimation 

      Hueting, Moos; Patraucean, Viorica; Ovsjanikov, Maks; Mitra, Niloy J. (The Eurographics Association, 2016)
      Understanding indoor scene structure from a single RGB image is useful for a wide variety of applications ranging from the editing of scenes to the mining of statistics about space utilization. Most efforts in scene ...
    • Scene Synthesis with Automated Generation of Textual Descriptions 

      Müller-Huschke, Julian; Ritter, Marcel; Harders, Matthias (The Eurographics Association, 2022)
      Most current research on automatically captioning and describing scenes with spatial content focuses on images. We outline that generating descriptive text for a synthesized 3D scene can be achieved via a suitable intermediate ...
    • Scene understanding techniques using a virtual camera 

      Barral, Pierre; Dorme, Guillaume; Plemenos, Dimitri (Eurographics Association, 2000)
      An automatic computation of the path for a camera around a three-dimensional scene is discussed. Previous work on automatic virtual camera, based on a heuristic evaluation function, is reviewed, and new methods to improve ...
    • Scene-Aware 3D Multi-Human Motion Capture from a Single Camera 

      Luvizon, Diogo C.; Habermann, Marc; Golyanik, Vladislav; Kortylewski, Adam; Theobalt, Christian (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with a static camera. In contrast to expensive ...
    • Scene-Graph-As-Bus: Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications 

      Zeleznik, Bob; Holden, Loring; Capps, Michael; Abrams, Howard; Miller, Tim (Blackwell Publishers Ltd and the Eurographics Association, 2000)
      We describe the Scene-Graph-As-Bus technique (SGAB), the first step in a staircase of solutions for sharing software components for virtual environments. The goals of SGAB are to allow, with minimal effort, independently-designed ...
    • Scent Presentation Expressing Two Smells of Different Intensity Simultaneously 

      Noguchi, Daisuke; Ohtsu, Kaori; Bannai, Yuichi; Okada, Kenichi (The Eurographics Association, 2009)
      Studies aiming at increasing the sense of reality by using scents with the picture medium, such as movies, have lately attracted much attention. In the picture medium, multiple objects with different scents are seen at the ...
    • Scented Sliders for Procedural Textures 

      Lasram, Anass; Lefebvre, Sylvain; Damez, Cyrille (The Eurographics Association, 2012)
      Procedural textures often expose a set of parameters controlling their final appearance. This lets end users tune the final look and feel, typically through a set of sliders. However, it is difficult to predict the changes ...
    • SCGA-Net: Skip Connections Global Attention Network for Image Restoration 

      Ren, Dongdong; Li, Jinbao; Han, Meng; Shu, Minglei (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Deep convolutional neural networks (DCNN) have shown their advantages in the image restoration tasks. But most existing DCNN-based methods still suffer from the residual corruptions and coarse textures. In this paper, we ...
    • Scheduling activities under spatial and temporal constraints to populate virtual urban environments 

      Jorgensen, Carl-Johan (Université Rennes 1, 2015-07-17)
      Crowd simulation models usually aim at producing visually credible crowds with the intent of giving life to virtual environments. Our work focusses on generating statistically consistent behaviours that can be used to pilot ...
    • Schelling Meshes 

      Power, Luther; Lau, Manfred (The Eurographics Association, 2019)
      The concept of ''Schelling points'' on 3D shapes has been explored for points on the surface of a 3D mesh. In this paper, we introduce the notion of ''Schelling meshes'' which extends the Schelling concept to 3D meshes as ...
    • Schematic Electrode Map for Navigation in Neuro Data Sets 

      Berge, Christian Schulte zu; Weiss, Jakob; Navab, Nassir (The Eurographics Association, 2015)
      Neuro resection surgery is one of the last resorts when treating epilepsy patients where conservative treatment shows no effect on seizure reduction. However, due to the severity of the surgery, the resection planning has ...
    • A Schematic Entry Drawing Capability in a Linearised Hypermedia System 

      Benest, I. D. (Blackwell Science Ltd and the Eurographics Association, 1994)
      This paper describes a linearised hypermedia system, called the Book Emulator, that generally supports the capture of diagrammatic specifications such as SSADM and electronic circuit diagrams, and the capture of mathematical ...
    • Schnelle Kurven- und Flächendarstellung auf grafischen Sichtgeräten 

      Straßer, Wolfgang (1974-09-05)
      Für die Anwendung beim interaktiven Entwurf von Kurven und Flächen auf grafischen Sichtgeräten werden im ersten Teil der Arbeit bekannte mathematische Verfahren in einer kompakten, einheitlichen Matrizenschreibweise ...
    • Schock in the ear: sound and new media art 

      Neumark, Norie (Eurographics Association, 1999)
      New media art generally fails to engage with the imaginative and artistic possibilities and particularities of sound. Shock in the Ear is a sound -centred experimental art CDROM which explores shock -- from culture shock ...