Browsing by Title
Now showing items 7111-7130 of 17315
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How to Write a Visualization Research Paper: The Art and Mechanics
(The Eurographics Association, 2009)This paper attempts to explain the mechanics of writing a research paper in visualization. This serves as a useful starting point for those who have never written a research paper before or have very little previous ... -
How to Write a Visualization Survey Paper: A Starting Point
(The Eurographics Association, 2019)This paper attempts to explain the mechanics of writing a survey paper in data visualization or visual analytics. It serves as a useful starting point for those who have never written a survey paper or have very little ... -
How Will It Drape Like? Capturing Fabric Mechanics from Depth Images
(The Eurographics Association and John Wiley & Sons Ltd., 2023)We propose a method to estimate the mechanical parameters of fabrics using a casual capture setup with a depth camera. Our approach enables to create mechanically-correct digital representations of real-world textile ... -
hpc10
(2010) -
HPCCD: Hybrid Parallel Continuous Collision Detection using CPUs and GPUs
(The Eurographics Association and Blackwell Publishing Ltd, 2009)We present a novel, hybrid parallel continuous collision detection (HPCCD) method that exploits the availability of multi-core CPU and GPU architectures. HPCCD is based on a bounding volume hierarchy (BVH) and selectively ... -
HPG 2016: Frontmatter
(Eurographics Association, 2016) -
hpg11
(2011) -
HT-based Recognition of Patterns on 3D Shapes Using a Dictionary of Mathematical Curves
(The Eurographics Association, 2019)Characteristic curves play a fundamental role in the way a shape is perceived and illustrated. To address the curve recognition problem on surfaces, we adopt a generalisation of the Hough Transform (HT) which is able to ... -
HTC Vive Pro Time Performance Benchmark for Scientific Research
(The Eurographics Association, 2018)Widespread availability of consumer-level virtual reality (VR) devices creates a venue for their massive use in psychology and neuroscience research. The application of VR to scientific research however poses significant ... -
Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies
(ACM Association for Computing Machinery, 2022)We introduce per-halfedge texturing (Htex) a GPU-friendly method for texturing arbitrary polygon-meshes without an explicit parameterization. Htex builds upon the insight that halfedges encode an intrinsic triangulation ... -
Human Articular Movement Algorithm to Simulate Muscle Contraction and Embedded Tissue Deformation
(ACM, 2019)The visualization of human articular movements associated with internal deformation is critical for many fields including biome- chanics. In this work, we present a novel algorithm to describe realistic articular movement ... -
Human Face Modeling based on Deep Learning through Line-drawing
(The Eurographics Association, 2022)This paper presents a deep learning-based method for creating 3D human face models. In recent years, several sketch-based shape modeling methods have been proposed. These methods allow the user to easily model various ... -
Human Factors in Streaming Data Analysis: Challenges and Opportunities for Information Visualization
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Real‐world systems change continuously. In domains such as traffic monitoring or cyber security, such changes occur within short time scales. This results in a streaming data problem and leads to unique challenges for the ... -
Human Grasping Interaction Capture and Analysis
(ACM, 2017)We design a system to capture, clean, and segment a high quality database of hand based grasping and manipulation. We capture interactions with a large collection of everyday objects. Optical marker-based motion capture ... -
Human Hair Inverse Rendering using Multi-View Photometric data
(The Eurographics Association, 2021)We introduce a hair inverse rendering framework to reconstruct high-fidelity 3D geometry of human hair, as well as its reflectance, which can be readily used for photorealistic rendering of hair. We take multi-view photometric ... -
Human Motion Analysis Tools
(The Eurographics Association, 2021)Análise de movimento é actualmente um tópico de pesquisa bastante activo nas áreas da Visão por Computador, Computação Gráfica e Biomecânica, devido `a sua aplicabilidade num vasto espectro de aplicações em diversas áreas. ... -
Human Motion Reconstruction from Force Sensors
(The Eurographics Association, 2011)Consumer-grade, real-time motion capture devices are becoming commonplace in every household, thanks to the recent development in depth-camera technologies. We introduce a new approach to capturing and reconstructing ... -
Human Motion Synthesis and Control via Contextual Manifold Embedding
(The Eurographics Association, 2021)Modeling motion dynamics for precise and rapid control by deterministic data-driven models is challenging due to the natural randomness of human motion. To address it, we propose a novel framework for continuous motion ... -
Human Motion Synthesis with Optimization-based Graphs
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Continuous constrained optimization is a powerful tool for synthesizing novel human motion segments that are short. Graph-based motion synthesis methods such as motion graphs and move trees are popular ways to synthesize ... -
Human Pose Transfer by Adaptive Hierarchical Deformation
(The Eurographics Association and John Wiley & Sons Ltd., 2020)Human pose transfer, as a misaligned image generation task, is very challenging. Existing methods cannot effectively utilize the input information, which often fail to preserve the style and shape of hair and clothes. In ...