Now showing items 6226-6245 of 17315

    • Generalized Surface Flows for Mesh Processing 

      Eckstein, Ilya; Pons, Jean-Philippe; Tong, Yiying; Kuo, C.-C. Jay; Desbrun, Mathieu (The Eurographics Association, 2007)
      Geometric flows are ubiquitous in mesh processing. Curve and surface evolutions based on functional minimization have been used in the context of surface diffusion, denoising, shape optimization, minimal surfaces, and ...
    • Generalized Swept Mid-structure for Polygonal Models 

      Martin, Tobias; Chen, Guoning; Musuvathy, Suraj; Cohen, Elaine; Hansen, Charles (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      We introduce a novel mid-structure called the generalized swept mid-structure (GSM) of a closed polygonal shape, and a framework to compute it. The GSM contains both curve and surface elements and has consistent sheet-by-sheet ...
    • Generalized Trackball for Surfing Over Surfaces 

      Malomo, Luigi; Cignoni, Paolo; Scopigno, Roberto (The Eurographics Association, 2016)
      We present an efficient 3D interaction technique: generalizing the well known trackball approach, this technique unifies and blends the two common interaction mechanisms known as panning and orbiting. The approach allows ...
    • Generalized Use of Non-Terminal Symbols for Procedural Modeling 

      Krecklau, L.; Pavic, D.; Kobbelt, L. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present the new procedural modeling language, (Generalized Grammar), which adapts various concepts from general purpose programming languages to provide high descriptive power with well-defined semantics and a simple ...
    • Generalized View-Dependent Simplification 

      El-Sana, Jihad; Varshney, Amitabh (Blackwell Publishers Ltd and the Eurographics Association, 1999)
      We propose a technique for performing view-dependent geometry and topology simplifications for level-of-detail-based renderings of large models. The algorithm proceeds by preprocessing the input dataset into a binary tree, ...
    • Generalizing Discrete Convolutions for Unstructured Point Clouds 

      Boulch, Alexandre (The Eurographics Association, 2019)
      Point clouds are unstructured and unordered data, as opposed to images. Thus, most of machine learning approaches, developed for images, cannot be directly transferred to point clouds. It usually requires data transformation ...
    • Generating Watertight Isosurfaces from 3D Seismic Data 

      Khan, Muhammad Sulaiman; Carr, Hamish; Angus, Doug (The Eurographics Association, 2016)
      Seismic data visualisation and analysis is an area of research interest for a lot of commercial and academic disciplines. It enables the geoscientists to understand structures underneath the earth. It is an important step ...
    • Generating 3D Faces using Multi-column Graph Convolutional Networks 

      Li, Kun; Liu, Jingying; Lai, Yu-Kun; Yang, Jingyu (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      In this work, we introduce multi-column graph convolutional networks (MGCNs), a deep generative model for 3D mesh surfaces that effectively learns a non-linear facial representation. We perform spectral decomposition of ...
    • Generating a Texture Map from Object-Surface Texture Data 

      Maruya, Makoto (Blackwell Science Ltd and the Eurographics Association, 1995)
      A number of 3D digitizing methods, including stereopsis, are capable of measuring not only an object s shape but also its surface texture. Measured shape data can be expressed as a polyhedron whose faces are triangular, ...
    • Generating Adversarial Surfaces via Band-Limited Perturbations 

      Mariani, Giorgio; Cosmo, Luca; Bronstein, Alex M.; Rodolà, Emanuele (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Adversarial attacks have demonstrated remarkable efficacy in altering the output of a learning model by applying a minimal perturbation to the input data. While increasing attention has been placed on the image domain, ...
    • GENERATING AND PRINTING OF HIGH QUALITY DOCUMENTS IN A DISTRIBUTED OFFICE AUTOMATION NETWORK ENVIRONMENT 

      Hersch, R.D. (The Eurographics Association, 1982)
      This paper analyses the process of creating a printed document, which includes text processing, formatting and printing. Corresponding file formats, soft-copy generation algorithms as well as requirements of high quality ...
    • Generating Animatable 3D Virtual Humans from Photographs 

      Lee, WonSook; Gu, Jin; Magnenat-Thalmann, Nadia (Blackwell Publishers Ltd and the Eurographics Association, 2000)
      We present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environment without requiring a special background ...
    • Generating ASCII-Art: A Nifty Assignment from a Computer Graphics Programming Course 

      Anderson, Eike Falk (The Eurographics Association, 2017)
      We present a graphics application programming assignment from an introductory programming course with a computer graphics focus. This assignment involves simple image-processing, asking students to write a conversion program ...
    • Generating Classic Mosaics with Graph Cuts 

      Liu, Y.; Veksler, O.; Juan, O. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Classic mosaic is an old and durable art form. Generating artificial classic mosaics from digital images is an interesting problem that has attracted attention in recent years. Previous approaches to mosaic generation are ...
    • Generating Coherent Ray Directions in Path Tracing 

      Torres, Roberto; Martín, Pedro J.; Gavilanes, Antonio (The Eurographics Association, 2012)
      The quality of the images produced by a global illumination rendering engine is highly connected to the number of paths that are randomly generated from the camera to the light sources. Graphics Processing Units (GPUs) ...
    • Generating Color Palettes using Intuitive Parameters 

      Wijffelaars, Martijn; Vliegen, Roel; Wijk, Jarke J. van; Linden, Erik-Jan van der (The Eurographics Association and Blackwell Publishing Ltd., 2008)
      Color is widely used in data visualization to show data values. The proper selection of colors is critical to convey information correctly. In this paper, we present a technique for generating univariate lightness ordered ...
    • Generating Color Scribble Images using Multi-layered Monochromatic Strokes Dithering 

      Lo, Yi-Hsiang; Lee, Ruen-Rone; Chu, Hung-Kuo (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Color scribbling is a unique form of illustration where artists use compact, overlapping, and monochromatic scribbles at microscopic scale to create astonishing colorful images at macroscopic scale. The creation process ...
    • Generating Consistent Motion Transition via Decoupled Framespace Interpolation 

      Ashraf, G.; Wong, K. C. (Blackwell Publishers Ltd and the Eurographics Association, 2000)
      The framespace interpolation algorithm abstracts motion sequences as 1D signals, and interpolates between them to create higher dimension signals, with weights drawn from a user specified curve in a bounded region. We ...
    • Generating Design Suggestions under Tight Constraints with Gradient-based Probabilistic Programming 

      Ritchie, Daniel; Lin, Sharon; Goodman, Noah D.; Hanrahan, Pat (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a system for generating suggestions from highly-constrained, continuous design spaces. We formulate suggestion as sampling from a probability distribution; constraints are represented as factors that concentrate ...
    • Generating Flying Creatures using Body-Brain Co-Evolution 

      Shim, Yoon-Sik; Kim, Chang-Hun (The Eurographics Association, 2003)
      This paper describes a system that produces double-winged flying creatures using body-brain co-evolution without need of complex flapping flight aerodynamics. While artificial life techniques have been used to create a ...