Now showing items 4512-4531 of 17196

    • Enhancing the Realism of Sketch and Painted Portraits With Adaptable Patches 

      Lee, Yin‐Hsuan; Chang, Yu‐Kai; Chang, Yu‐Lun; Lin, I‐Chen; Wang, Yu‐Shuen; Lin, Wen‐Chieh (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Realizing unrealistic faces is a complicated task that requires a rich imagination and comprehension of facial structures. When face matching, warping or stitching techniques are applied, existing methods are generally ...
    • Enhancing the Visualization of Characteristic Structures in Dynamical Systems 

      Löffelmann, Helwig; Gröller, Eduard (The Eurographics Association, 1998)
      We present a thread of streamlets as a new technique to visualize dynamical systems in three-dimensional space. A trade-off is made between solely visualizing a mathematical abstraction through lowerdimensional manifolds, ...
    • Enhancing Urban Façades via LiDAR‐Based Sculpting 

      Peethambaran, Jiju; Wang, Ruisheng (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Buildings with symmetrical façades are ubiquitous in urban landscapes and detailed models of these buildings enhance the visual realism of digital urban scenes. However, a vast majority of the existing urban building models ...
    • Enhancing Virtual Reality Walkthroughs of Archaeological Sites 

      Papaioannou, G.; Gaitatzes, A.; Christopoulos, D. (The Eurographics Association, 2003)
      This paper describes the methodological aspects of the application of various established and new graphics techniques in virtual reality applications, in order to visually enrich conventional walkthroughs and extend the ...
    • Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments 

      Abernathy, Michael; Shaw, Lindsay A.; Lutteroth, Christof; Buckley, Jude; Corballis, Paul M.; Wünsche, Burkhard C. (The Eurographics Association, 2017)
      Virtual reality exergames provide a compelling distraction from the possible discomfort and negative perception of exercise by immersing users in three dimensional virtual worlds. Prior studies have looked at the effects ...
    • Enriching a Motion Collection by Transplanting Limbs 

      Ikemoto, Leslie; Forsyth, David A. (The Eurographics Association, 2004)
      This paper describes a method that can significantly increase the size of a collection of motion observations by cutting limbs from one motion sequence and attaching them to another. Not all such transplants are successful, ...
    • Enriching Animation Databases 

      Ahmed, Amr; Mokhtarian, Farzin; Hilton, Adrian (Eurographics Association, 2004)
      The paper presents a framework for enriching an existing basic animation databse by modifying existing motions to generate a variety of new motions. Intuitively controlled motion varities are generated on demand which ...
    • Enriching Coarse Interactive Elastic Objects with High-Resolution Data-Driven Deformations 

      Seiler, Martin; Spillmann, Jonas; Harders, Matthias (The Eurographics Association, 2012)
      Efficient approximate deformation models allow to interactively simulate elastic objects. However, these approaches usually cannot reproduce the complex deformation behavior governed by geometric and material nonlinearities. ...
    • Enriching Facial Blendshape Rigs with Physical Simulation 

      Kozlov, Yeara; Bradley, Derek; Bächer, Moritz; Thomaszewski, Bernhard; Beeler, Thabo; Gross, Markus (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Oftentimes facial animation is created separately from overall body motion. Since convincing facial animation is challenging enough in itself, artists tend to create and edit the face motion in isolation. Or if the face ...
    • Enriching SPH Simulation by Approximate Capillary Waves 

      Yang, Sheng; He, Xiaowei; Wang, Huamin; Li, Sheng; Wang, Guoping; Wu, Enhua; Zhou, Kun (The Eurographics Association, 2016)
      Capillary waves are di cult to simulate due to their fast traveling speed and high frequency. In this paper, we propose to approximate capillary wave e ects by surface compression waves under the SPH framework. To achieve ...
    • Enrichment of TV Series With Augmented and Mixed Reality Applications on Mobile Devices and on HoloLens 

      Strzebkowski, R.; Gehrmann, T.; Wulf, D. (The Eurographics Association, 2018)
      In this demo we will present two related AR/MR projects realized in cooperation with the German public broadcaster ZDF, which consist of an interactive mobile 3D Augmented Reality infotainment/game application as well as ...
    • Ensaio de Avaliação Preditiva para Utilizadores com Necessidades Especiais 

      Artífice, Andreia; Lopes, João Brisson; Jorge, Joaquim; Fonseca, Manuel João (The Eurographics Association, 2021)
      This paper addresses the prediction of likely user moves in a practical case study where user interaction is pre­dicted on the basis of lambda-parameters acquired from users with special needs playing a software game. A ...
    • Ensino da Computação gráfica na FCUL 

      Cláudio, Ana Paula; Carmo, Maria Beatriz; Cunha, João Duarte (The Eurographics Association, 2021)
      Apresentam-se as linhas mestras do ensino da computação gráfica, tomada em sentido lato ou alargado, na licenciatura e na pós-graduação em Informática da FCUL. Indicam-se as disciplinas leccionadas e o respectivo encadeamento ...
    • Ensino da Computação Gráfica na LEI da FCT/UNL 

      Próspero, Manuel J. (The Eurographics Association, 2023)
      A comunicação visa a descrição do enquadramento do ensino da Computação Gráfica na Licenciatura em Engenharia Informática. (LEI) na Faculdade de Ciências e Tecnologia da Universidade Nova de Lisboa (FCT/UNL). São referidas ...
    • Ensino da Computação Gráfica no Departamento de Engenharia Electrotécnica, de Sistemas e Computadores do IST 

      Gomes, Maria R.; Fernandes, João L. (The Eurographics Association, 2023)
      O Ensino da Computação Gráfica, mais do que muitos outros domínios da Engenharia de Software e da Ciência da Computação tem que ter uma componente experimental forte e bem orientada. No âmbito da cadeira de Computação e ...
    • Ensino de Computação Gráfica no DEEC 

      Ferreira, Fernando N. (The Eurographics Association, 2023)
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    • Enterprise-level architecture for interactive web-based 3D visualization of geo-referenced repositories 

      Simoes, Bruno; Conti, Giuseppe; Piffer, Stefano; Amicis, Raffaele de (The Eurographics Association, 2009)
      Interoperability, interactivity and 3D visualization are three of the most important challenges related to Geographical Information Systems. In the last few years, research on interoperability has evolved from simple ...
    • Entire Issue 

      Unknown author (Blackwell Publishers Ltd and the Eurographics Association, 1998)
    • ENVIRON - Visualization of CAD Models In a Virtual Reality Environment 

      Corseuil, Eduardo T. L.; Raposo, Alberto B.; Silva, Romano J. M. da; Pinto, Marcio H. G.; Wagner, Gustavo N.; Gattass, Marcelo (The Eurographics Association, 2004)
      This paper presents ENVIRON (ENvironment for VIRtual Objects Navigation), an application that was developed motivated by the necessity of using Virtual Reality in large industrial engineering models coming from CAD (Computer ...
    • Environment based on Augmented Reality and Interactive Simulation for Product Design Review 

      Bordegoni, Monica; Ferrise, Francesco; Ambrogio, Marco; Caruso, Giandomenico; Bruno, Fabio; Caruso, Francesco (The Eurographics Association, 2008)
      The aesthetic impact of a product is an important parameter that makes the difference among products technologically similar and with same functionalities. Product shape, which is strictly connected to the aesthetic impact, ...