Now showing items 3737-3756 of 17311

    • Dispersion-based Color Projection using Masked Prisms 

      Hostettler, Rafael; Habel, Ralf; Gross, Markus; Jarosz, Wojciech (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a method for projecting arbitrary color images using a white light source and an optical device with no colored components - consisting solely of one or two prisms and two transparent masks. When illuminated, ...
    • Displacement Mapping on the GPU - State of the Art 

      Szirmay-Kalos, Laszlo; Umenhoffer, Tamas (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      This paper reviews the latest developments of displacement mapping algorithms implemented on the vertex, geometry, and fragment shaders of graphics cards. Displacement mapping algorithms are classified as per-vertex and ...
    • Displacement Mapping using Scan Conversion Hardware Architectures 

      Doggett, Michael; Kugler, Anders; Strasser, Wolfgang (Blackwell Publishers Ltd and the Eurographics Association., 2001)
      This paper presents a novel algorithm and architectures for perspective correct displacement of the surface geometry of a polygonal model using a displacement map. This new displaced surface geometry is passed onto a ...
    • Displacement-Correlated XFEM for Simulating Brittle Fracture 

      Chitalu, Floyd M.; Miao, Qinghai; Subr, Kartic; Komura, Taku (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      We present a remeshing-free brittle fracture simulation method under the assumption of quasi-static linear elastic fracture mechanics (LEFM). To achieve this, we devise two algorithms. First, we develop an approximate ...
    • Display Architecture for VLSI -based Graphics Workstations 

      Hagen, P. J. W. ten; Kujik, A. A.M.; Trienekens, C. G. (The Eurographics Association, 1986)
      At present, two popular development areas in computer graphics are improvement ofinteraction behaviour and more realistic graphics.The architecture for a high quality interactive workstation proposed in this work isdesigned ...
    • "A Display Controller for an Object-levelFrame Store System" 

      Jayasinghe, JAK.S.; Kuijk, A.A.M.; Spaanenburg, L. (The Eurographics Association, 1988)
      In [3] and [1] a new architecture for a Computer Image Generating (CIG) system designed to have optimal interaction support for realistic 3D graphics has been presented. There it was stated that from an interaction paint ...
    • Display Devices for Virtual Environments: Impact on Performance, Workload, and Simulator Sickness 

      Conradi, Jessica; Alexander, Thomas (The Eurographics Association, 2008)
      Usability and, thus, success of Virtual Environments (VE) systems are closely related to the type of display used. Applicable VE-displays range from simple desktop monitors with low immersion to high-end, immersive HMDs. ...
    • Display Memory Access Issues and Anti-Aliasing with a Virtual Reality Graphics Controller. 

      Regan, Matthew; Pose, Ronald (The Eurographics Association, 1994)
      An address recalculation pipeline used in conjunction with image composition enables the profitable technique of prioritized rendering to be employed in virtual reality applications. These techniques however require the ...
    • Display of Solid Models with a Multi-Processor System 

      Jansen, Frederik W.; Sutherland, Robert J. (Eurographics Association, 1987)
      There is a growing need for fast high-quality display of solid objects. Recently-developed custom-VLSI hardware offers high-speed display but lacks the flexibility and processing power at the pixel level to sustain the ...
    • Displaying Random Fields 

      Coquillart, Sabine (Blackwell Publishing Ltd and the Eurographics Association, 1985)
      This paper presents an algorithm for random fields generation. The main idea of the paper is an improvement of the recursive technique presented by A. Fournier, D. Fussel and L. Carpenter in [4]. In order to ensure the ...
    • Displaying Relevant Features of Protein Molecules 

      Poet, Ron; Milner-White, E. James (Blackwell Publishing Ltd and the Eurographics Association, 1986)
      We present a novel type of computer generated picture in which the positions of the main chain alpha carbon atoms are averaged and the different types of hydrogen bonds between main chain atoms are represented by lines of ...
    • Disposição de Teclas para Aceleração da Escrita de Textos em Português com Selecção por Varrimento 

      Garcia, Luís Filipe Nobre Horta Baptista; Oliveira, Luís Miguel Veiga Vaz Caldas de (The Eurographics Association, 2021)
      A escrita com teclados virtuais e selecção por varrimento é bastante utilizada por pessoas com dificuldades motoras pois apenas requer um ou dois movimentos funcionais por parte do utilizador, no entanto apresenta taxas ...
    • Dispositivo de Interacção para Ecrã de Grandes Dimensões 

      Araújo, Bruno; Jota, Ricardo; Fernandes, João; Ferreira, Alfredo; Pereira, João Madeiras (The Eurographics Association, 2021)
      A interacriio corn ecrans de grande dimensiio e um tema que tern despertado a atenriio de investigadores, niio apenas na academia, mas tambem na industria. No entanto, os dispositivos tratlicionais, como o teclado ou o ...
    • Dispositivos de Gestão da Atenção em Sistemas Colaborativos 

      Ferreira, António; Antunes, Pedro (The Eurographics Association, 2021)
      Neste artigo apresentamos uma perspectiva combinada sobre Attentive User Interfaces e sistemas colaborativos para ajudar a resolver o problema de como atenuar a distracção decorrente das múltiplas interrupções que caracterizam ...
    • Disruptive Technologies in Computer Graphics: Past, Present, and Future 

      Greenberg, Donald P. (The Eurographics Association, 1999)
      The history and famous landmarks of computer graphics hardware are well known. Starting with Ivan Sutherland s Sketchpad system in the early 1960 s, the first generation of computer graphics hardware consisted of calligraphic ...
    • Dissecting Visual Analytics: Comparing Frameworks for Interpreting and Modelling Observed Visual Analytics Behavior 

      Brown, Vanessa; Turkay, Cagatay; Jianu, Radu (The Eurographics Association, 2020)
      This paper provides an empirical, comparative exploration of the role of analytic frameworks in interpreting and modelling visual analytics behavior through data gathered in observational studies. The crucial research on ...
    • Dissection Puzzles Composed of Multicolor Polyominoes 

      Kita, Naoki (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Dissection puzzles leverage geometric dissections, wherein a set of puzzle pieces can be reassembled in various configurations to yield unique geometric figures. Mathematically, a dissection between two 2D polygons can ...
    • The Dissemination and Promotion of Cultural Heritage Sites to People 'on the move' Employing Digital TV. 

      Tsekleves, E.; Cosmas, J. (The Eurographics Association, 2003)
      This paper examines the CHIMBS (Cultural Heritage Interactive Multimedia Broadcast Services) research project that endeavours to create cultural heritage related service scenarios. The aim is to promote and disseminate ...
    • Dissipation Potentials for Yarn-Level Cloth 

      Sánchez-Banderas, Rosa M.; Otaduy, Miguel A. (The Eurographics Association, 2017)
      Damping is a critical phenomenon in determining the dynamic behavior of animated objects. For yarn-level cloth models, setting the correct damping behavior is particularly complicated, because common damping models in ...
    • Distance Based Feature Detection on 3D Point Sets 

      Ramli, Ahmad; Ivrissimtzis, Ioannis (The Eurographics Association, 2009)
      We propose a distance based algorithm for implicit feature detection on 3D point sets. Instead of directly determining whether a point belongs to a feature of the 3D point set or not, we first compute the distance between ...