Now showing items 2356-2375 of 12997

    • Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data 

      Ho, Chien.-Chang; Wu, Fu-Che; Chen, Bing-Yu; Chuang, Yung-Yu; Ouhyoung, Ming (The Eurographics Association and Blackwell Publishing, Inc, 2005)
    • CUBICORT: A Hardware Simulation of a Multicolumn Model for 3D Image Analysis, Understanding and Compression for Digital TV, HDTV and Multimedia 

      Leray, P; Burnod, Y (The Eurographics Association, 1993)
      We describe here simulation elements and results of a new kind of 3D Vision Machine. for pre-processing in 3D Object & movement analysis using the biological concept of the Cortical Column Paradigm in the primary visual ...
    • Cubification and Animation of Artistic Shapes 

      Corker-Marin, Quentin; Adzhiev, Valery; Pasko, Alexander (ACM, 2017)
      This poster describes an original approach to creating static and dynamic sculptures in a cubist style.We propose a novel method for faceting and local distortion thus adding cubist features and generating time-variant ...
    • CUDASA: Compute Unified Device and Systems Architecture 

      Strengert, Magnus; Müller, Christoph; Dachsbacher, Carsten; Ertl, Thomas (The Eurographics Association, 2008)
      We present an extension to the CUDA programming language which extends parallelism to multi-GPU systems and GPU-cluster environments. Following the existing model, which exposes the internal parallelism of GPUs, our extended ...
    • CULLIDE: Interactive Collision Detection Between Complex Models in Large Environments using Graphics Hardware 

      Govindaraju, Naga K.; Redon, Stephane; Lin, Ming C.; Manocha, Dinesh (The Eurographics Association, 2003)
      We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into account low bandwidth to and from the ...
    • CultLab3D - Fast and Economic 3D Mass-Digitization 

      Santos, Pedro; Ritz, Martin; Tausch, Reimar; Schmedt, Hendrik; Rodriguez, Rafael Monroy; Fuhrmann, Constanze; Domajnko, Matevz; Knuth, Martin; Fellner, Dieter W. (IEEE, 2015)
      CultLab3D, the world-wide first attempt at 3D mass digitization, implements a multi-modular scanning pipeline connecting individual scanners by conveyor belts and transporting cultural heritage artefacts on corresponding trays.
    • CultLab3D - On the Verge of 3D Mass Digitization 

      Santos, Pedro; Ritz, Martin; Tausch, Reimar; Schmedt, Hendrik; Monroy, Rafael; Stefano, Antonio De; Posniak, Oliver; Fuhrmann, Constanze; Fellner, Dieter W. (The Eurographics Association, 2014)
      Acquisition of 3D geometry, texture and optical material properties of real objects still consumes a considerable amount of time, and forces humans to dedicate their full attention to this process. We propose CultLab3D, ...
    • Cultural hARitage: Augmented Reality applied on Cultural Heritage 

      Dutra, Joatan Preis; Ebel, Ivana Raquel (The Eurographics Association, 2014)
      Cultural heritage contents are commonly offered by touristic mobile applications, but it is possible to explore deeper the subject and add AR elements to create an immersive approach. The adaptation of an art-oriented tool ...
    • Cultural Heritage As a Vehicle for Basic Research in Computing Science: Pasteur s Quadrant and a Use-Inspired Basic Research Agenda 

      Arnold, David (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Donald Stokes argued [Sto97] that for 50 years from the end of the Second World War to the end of the 20th century, there was an unhealthy taxonomy of research types which was formulated on a linear scale from pure to ...
    • Cultural Heritage as a Vehicle for Basic Research in Computing Science: Pasteur's Quadrant and a Use-inspired Basic Research Agenda 

      Arnold, David (The Eurographics Association, 2007)
      Donald Stokes argued [Sto97] that for 50 years from the end of the second world war to the end of the 20th century there was an unhealthy taxonomy of research types which was formulated on a linear scale from pure to ...
    • Cultural heritage documentation using geomatic techniques; Case study: San Basilio s monastery 

      Dominici, Donatella; Rosciano, Elisa; Alicandro, Maria; Elaiopoulos, Michail; Trigliozzi, Serena; Massimi, Vincenzo (The Eurographics Association, 2013)
      Each community, passing through its history and its collective memories, has the duty to conserve, identify and properly manage its own heritage that, unfortunately, is often susceptible to transformations due to time, ...
    • Cultural Heritage Predictive Rendering 

      Happa, Jassim; Bashford-Rogers, Tom; Wilkie, Alexander; Artusi, Alessandro; Debattista, Kurt; Chalmers, Alan (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      High‐fidelity rendering can be used to investigate Cultural Heritage (CH) sites in a scientifically rigorous manner. However, a high degree of realism in the reconstruction of a CH site can be misleading insofar as it can ...
    • Cultural Heritage Preservation Using Constructive Shape Modeling 

      Vilbrandt, C.; Pasko, G.; Pasko, A.; Fayolle, P.-A.; Vilbrandt, T.; Goodwin, J. R.; Goodwin, J. M.; Kunii, T. L. (The Eurographics Association and Blackwell Publishing Ltd., 2004)
      Issues of digital preservation of shapes and internal structures of historical cultural objects are discussed. An overview of existing approaches to digital preservation related to shape modeling is presented and corresponding ...
    • A Cultural Heritage Repository as Source for Learning Materials 

      Patel, Manjula; Walczak, Krzysztof; Giorgini, Fabrizio; White, Martin (The Eurographics Association, 2004)
      We discuss a system for the digital capture of museum artefacts which are accumulated into a multimedia repository comprising 3D models, images, video and sound clips as well as textual descriptions. A comprehensive set ...
    • Current Practice in Digital Imaging in UK Archaeology 

      Chuter, Alice; Devlin, Kate (The Eurographics Association, 2006)
      The field of archaeology relies heavily on photography as a way of recording information about sites and artefacts. It is therefore essential that we can have confidence in the photographic record, as any changes over time ...
    • Curvature Aware Fundamental Cycles 

      Diaz-Gutierrez, P.; Eppstein, D.; Gopi, M. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We present a graph algorithm to find fundamental cycles aligned with the principal curvature directions of a surface. Specifically, we use the tree-cotree decomposition of graphs embedded in manifolds, guided with edge ...
    • A curvature based lightning model for quasi-global diffuse illumination 

      Seipel, S.; Liu, F.; Ericsson, M. (The Eurographics Association, 2010)
      In this paper we present extensions to local illumination models that take into account light transport and shadowmasking effects in the neighborhood of the surface point under evaluation. Central to our approach is the ...
    • Curvature-Based Crease Surfaces for Wave Visualization 

      Aldrich, Garrett; Gimenez, Alfredo; Oskin, Michael; Strelitz, Richard; Woodring, Jonathan; Kellogg, Louise H.; Hamann, Bernd (The Eurographics Association, 2014)
      The visualization and analysis of complex fields often requires identifying and extracting domain specific features. Through a collaboration with geophysicists we extend previous work on crease surfaces with a new and ...
    • A Curvature-based Method for Identifying the Contact Zone Between Bone Fragments: First Steps 

      Jiménez-Pérez, J. Roberto; Paulano-Godino, Félix; Jiménez-Delgado, Juan J. (The Eurographics Association, 2017)
      The use of computer-assisted procedures before or during surgery provides orthopaedic specialists additional information that help them to reduce surgery time and to improve the understanding of the fracture peculiarities. ...
    • Curvature-Based Segmentation for Sketch Understanding 

      Zheng, Wentao; Liu, Zhiyu; Sun, Zhengxing (The Eurographics Association, 2006)
      Segmentation is known as an important and fundamental task in sketch understanding, by which free hand drawing is processed into primitive geometric units such as line segments, arcs, etc. Usually, two types of information ...