Now showing items 12552-12571 of 17315

    • Reconstructing head models from photographs for individualized 3D-audio processing 

      Dellepiane, M.; Pietroni, N.; Tsingos, N.; Asselot, M.; Scopigno, R. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely pleasing and realistic three-dimensional ...
    • Reconstructing Monte Carlo Errors as a Blue-noise in Screen Space 

      Liu, Hongli; Han, Honglei (The Eurographics Association, 2020)
      We present a novel method that reconstructs the Monte Carlo errors of renderings as a blue-noise in screen space. To this end, we conform the statistic result of per-pixel integration to a precomputed blue-noise mask. ...
    • Reconstructing Recognizable 3D Face Shapes based on 3D Morphable Models 

      Jiang, Diqiong; Jin, Yiwei; Zhang, Fang‐Lue; Lai, Yu‐Kun; Deng, Risheng; Tong, Ruofeng; Tang, Min (© 2022 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2022)
      Many recent works have reconstructed distinctive 3D face shapes by aggregating shape parameters of the same identity and separating those of different people based on parametric models (e.g. 3D morphable models (3DMMs)). ...
    • Reconstructing Shape and Motion from Asynchronous Cameras 

      Klose, Felix; Lipski, Christian; Magnor, Marcus (The Eurographics Association, 2010)
      We present an algorithm for scene flow reconstruction from multi-view data. The main contribution is its ability to cope with asynchronously captured videos. Our holistic approach simultaneously estimates depth, orientation ...
    • Reconstructing Solids from Tomographic Scans --The PARCUM II System-· 

      Jackèl, D. (The Eurographics Association, 1987)
      The computer-aided design of mechanical parts is supported by sophisticated geometric modelers and visualized by high-performance raster graphics systems allowing for a realistic display. The geometric modeler accepts the ...
    • Reconstructing surfaces from sketched 3D irregular curvenetworks 

      Morigi, S.; Rucci, M. (The Eurographics Association, 2011)
      This paper presents a system for designing free-form surfaces starting from a sketched 3D irregular curve network. By simply dragging a smart-pen device in space, the user draws and refines arbitrary 3D style-curves that ...
    • Reconstructing Surfaces of Particle-Based Fluids Using Anisotropic Kernels 

      Yu, Jihun; Turk, Greg (The Eurographics Association, 2010)
      In this paper we present a novel surface reconstruction method for particle-based fluid simulators such as Smoothed Particle Hydrodynamics. In particle-based simulations, fluid surfaces are usually defined as a level set ...
    • Reconstructing the Baths of Caracalla 

      Oetelaar, Taylor (The Eurographics Association, 2011)
      This paper provides an overview of the digital restoration process of Rome's Baths of Caracalla using the parametric CAD package, SolidWorks. It will outline the major hurdles, their solutions, and benefits of the process ...
    • Reconstructing the Past: Outstanding Student-Created Virtual Heritage Experiences 

      Anderson, Eike Falk (The Eurographics Association, 2021)
      In recent years, Computer Graphics (CG) and related techniques have become increasingly important for the preservation and dissemination of Cultural Heritage (CH). Here we present a set of three excellent CH reconstructions ...
    • Reconstruction and Analysis of Shapes from 3D Scans 

      Haar, Frank B. ter (Haar, 2009)
      In this thesis we use 3D laser range scans for the acquisition, reconstruction, and analysis of 3D shapes. 3D laser range scanning has proven to be a fast and effective way to capture the surface of an object in a computer. ...
    • Reconstruction and Rendering of Time-Varying Natural Phenomena 

      Ihrke, Ivo (Ihrke, 2007-05-21)
      While computer performance increases and computer generated images getever more realistic, the need for modeling computer graphics content is becoming stronger. To achieve photo-realism, detailed scenes have to be modeled, ...
    • Reconstruction of 3D colored Data 

      Nullans, S.; Boissonnat, J.D. (Eurographics Association, 1998)
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    • Reconstruction of 3D Models from Images and Point Clouds with Shape Primitives 

      Reisner-Kollmann, Irene (Reisner-Kollmann, 2013-03-12)
      3D models are widely used in different applications, including computer games, planning software, applications for training and simulation, and virtual city maps. For many of these applications it is necessary or at least ...
    • Reconstruction of 3D Objects from Orthographic Projections 

      Gu, Kaining; Tang, Zesheng; Sun, Jiaguang (Blackwell Publishing Ltd and the Eurographics Association, 1986)
      An algorithm for automatic reconstruction of 3D objects from their orthographic projections is presented in this paper. It makes some improvements to, and complements the, Wesley-Markowsky algorithm, which is a typical ...
    • RECONSTRUCTION OF A BOUNDARY REPRESENTATION MODEL FROM THREE ORTHOGRAPHIC PROJECTIONS: A GEOMETRICAL APPROACH 

      Müller, A.; Richter, D. (Eurographics Association, 1990)
      A method is presented for creating a boundary representation model from engineering projections. Although the topic of this reconstruction method has been studied for a few years the fundamentals of reconstruction are ...
    • Reconstruction of Animatable Personalized 3D Faces by Adaptation-based Modeling 

      Zhang, Yu; Sim, Terence; Tan, Chew Lim (Eurographics Association, 2003)
      We present an efficient method for the construction of an animatable 3D facial model of a specific person with minimal user interaction. The method is based on adapting an anatomy-based prototype facial model that is ...
    • Reconstruction of Blood Vessels from Neck CT Datasets using Stable 3D Mass-Spring Models 

      Dornheim, Jana; Lehmann, Dirk J.; Dornheim, Lars; Preim, Bernhard; Strauß, Gero (The Eurographics Association, 2008)
      Preoperative neck dissection planning benefits from a smooth, organic visualization of the main blood vessels of the neck, in particular the carotid artery and jugular vein. While most reconstruction techniques for vasculature ...
    • Reconstruction of Cultural Heritage Object Utilizing its Paper Model for Augmented Reality 

      Haladova, Zuzana (The Eurographics Association, 2011)
      Augmented reality is nowadays one of the most expanding fields of the computer graphics and the popularity of the cultural heritage AR applications increases as well. This project presents the reconstruction of the historical ...
    • Reconstruction of Deforming Geometry from Time-Varying Point Clouds 

      Wand, Michael; Jenke, Philipp; Huang, Qixing; Bokeloh, Martin; Guibas, Leonidas; Schilling, Andreas (The Eurographics Association, 2007)
      In this paper, we describe a system for the reconstruction of deforming geometry from a time sequence of unstructured, noisy point clouds, as produced by recent real-time range scanning devices. Our technique reconstructs ...
    • Reconstruction of Large Cultural Heritage Sites from Archived Maps 

      Laycock, Robert G.; Laycock, Stephen D.; Day, Andrew M. (The Eurographics Association, 2009)
      Reconstructions of large cultural heritage sites, at multiple time periods, facilitate public awareness, enable the visualisation of regeneration proposals, and assist archaeologists in establishing the validity of a ...