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  • Ragan, Eric D.; Wood, Andrew; McMahan, Ryan P.; Bowman, Doug A. (The Eurographics Association, 2012)
    Because effective navigation in 3D virtual environments (VEs) depends on the specifics of the travel techniques and the display system, we compared two travel techniques (steering and target-based) and two display conditions-a ...
  • Campisi, V.; Blasi, G. Di; Gallo, G. (The Eurographics Association, 2006)
    Computer Graphics (CG) and Virtual Reality (VR) are two of the most interesting research fields in Computer Science. In this paper we present an application of CG and VR in arts, tourist promotion and cultural heritage. ...
  • Wang, Guangyu; Wong, Tien-Tsin; Heng, Pheng-Ann (The Eurographics Association, 2004)
    The quantization procedure of block-based discrete cosine transform (BDCT) compression (such as JPEG) introduces annoying visual artifact. In this paper, we propose a novel training-based method to reduce the ringing ...
  • Gonçalves, Tiago; Afonso, Ana Paula; Ferreira, António; Vieira, Ana Rita (The Eurographics Association, 2016)
    With the increasing popularity of mobile devices (like smartphones and tablets) and georeferenced applications, more people record and analyse their own movement data. This pattern is noticeable with the increasing usage ...
  • Kuhn, Alexander; Lindow, Norbert; Günther, Tobias; Wiebel, Alexander; Theisel, Holger; Hege, Hans-Christian (The Eurographics Association, 2013)
    Trajectory visualization is an important tool to capture intrinsic characteristics of vector fields. However, often this class of geometric visualization suffers from visual clutter due to the number of curves that occlude ...
  • Lange, Devin; Samsel, Francesca; Karamouzas, Ioannis; Guy, S. J.; Dockter, Rodney; Kowalewski, Timothy; Keefe, Daniel F. (The Eurographics Association, 2017)
    We present TrajectoryMapper, a system of novel interactive widgets and artist-designed visual encodings to support exploratory multivariate visualization of spatial trajectories. Trajectories are rendered using a three-way ...
  • Chae, Junghoon; Cui, Yuchen; Jang, Yun; Wang, Guizhen; Malik, Abish; Ebert, David S. (The Eurographics Association, 2015)
    The rapid development and increasing availability of mobile communication and location acquisition technologies allow people to add location data to existing social networks so that people share location-embedded information. ...
  • Lee, Sukwon; Choi, Hyunchul; Jin, Taeil; Lee, Sung-Hee (ACM Siggraph, 2015)
    We introduce a trajectory-free reactive stepping controller using momentum control. The controller is characterized by moving passively in the direction of external pushes without attempting to follow some prescribed ...
  • Krüger, Robert; Thom, Dennis; Wörner, Michael; Bosch, Harald; Ertl, Thomas (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    The visual analysis of spatiotemporal movement is a challenging task. There may be millions of routes of different length and shape with different origin and destination, extending over a long time span. Furthermore there ...
  • Murakami, Kyoko; Tsuruno, Reiji (Eurographics Association, 2003)
    We propose Trans-Polygon Stroke Method (TPSM) for creating pastel-like animation that keeps frame-to-frame coherence. There are several variable factors in hand-drawn pastel such as paper roughness and pigments. When these ...
  • Xu, Weiwei; Shi, Zhouxu; Xu, Mingliang; Zhou, Kun; Wang, Jingdong; Zhou, Bin; Wang, Jinrong; Yuan, Zhenming (The Eurographics Association and John Wiley and Sons Ltd., 2014)
    We propose a transductive shape segmentation algorithm, which can transfer prior segmentation results in database to new shapes without explicitly specification of prior category information. Our method first partitions ...
  • Luo, Shengzhou; Dingliana, John (The Eurographics Association, 2016)
    We present an automated technique to optimize the clarity of features in visualizations of 3D volume datasets. By adjusting the opacity transfer function, we achieve user-specified target distributions of feature conspicuity. ...
  • Broersen, Alexander; Liere, Robert van (The Eurographics Association, 2005)
    In this paper we present a new application of the principal component analysis (PCA) to generate multidimensional transfer functions. These transfer functions are needed in the volumetric visualization of spectral data to ...
  • Lagunas, Manuel; Garces, Elena (The Eurographics Association, 2017)
    The field of image classification has shown an outstanding success thanks to the development of deep learning techniques. Despite the great performance obtained, most of the work has focused on natural images ignoring other ...
  • Chang, Yao-Jen; Ezzat, Tony (The Eurographics Association, 2005)
    Image-based videorealistic speech animation achieves significant visual realism at the cost of the collection of a large 5- to 10-minute video corpus from the specific person to be animated. This requirement hinders its ...
  • Hajari, Nasim; Cheng, Irene; Basu, Anup (The Eurographics Association, 2016)
    Non T-pose animation is a technique that attempts to generate natural transformations between any non T-pose skeletons to the neutral T-pose skeleton. It is not always easy to extract or embed a T-pose animation skeleton ...
  • Orvalho, V. Costa Teixeira; Zacur, Ernesto; Susín, Antonio (The Eurographics Association, 2006)
    We introduce a facial deformation system that helps the character setup process and gives artists the possibility to manipulate models as if they were using a puppet. The method uses a set of labels that define specific ...
  • Kikuchi, Takazumi; Endo, Yuki; Kanamori, Yoshihiro; Hashimoto, Taisuke; Mitani, Jun (The Eurographics Association, 2017)
    Human parsing is a fundamental task to estimate semantic parts in a human image such as face, arm, leg, hat, and dress. Recent deep-learning based methods have achieved significant improvements, but collecting training ...
  • Orvalho, Veronica Costa; Zacur, Ernesto; Susin, Antonio (The Eurographics Association and Blackwell Publishing Ltd, 2008)
    We introduce a facial deformation system that allows artists to define and customize a facial rig and later apply the same rig to different face models. The method uses a set of landmarks that define specific facial features ...
  • Várady, Tamás; Salvi, Péter; Rockwood, Alyn (The Eurographics Association, 2013)
    An important problem in Computer Aided Design is to create digital representations for complex free-form objects that produce nice, predictable shapes and facilitate real-time editing in 3D. The clue to curve network-based ...

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