Authors: Tomas Akenine-Möller and Matthias Zwicker (Guest Editors) Year: 2010 Series: Conference Proceedings Pages: 520 Weight: 1400 Price: 55 EUR Price: (Non Members): 65 EUR Show Shopping Cart
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Colour Adjustment and Halftoning
Chia-Kai Liang,
Wei-Chao Chen,
Natasha Gelfand:
TouchTone: Interactive Local Image Adjustment Using Point-and-Swipe.
253-261
Xiaobo An,
Fabio Pellacini:
User-Controllable Color Transfer.
263-271
Hua Li,
David Mould:
Contrast-aware Halftoning.
273-280
Ray Tracing and Culling
Olivier Gourmel,
Anthony Pajot,
Mathias Paulin,
Loïc Barthe,
Pierre Poulin:
Fitted BVH for Fast Raytracing of Metaballs.
281-288
Kirill Garanzha,
Charles Loop:
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing.
289-298
Tae-Joon Kim,
Yongyoung Byun,
Yongjin Kim,
Bochang Moon,
Seungyong Lee,
Sung-Eui Yoon:
HCCMeshes: Hierarchical-Culling oriented Compact Meshes.
299-308
Shape Deformation and Animation
Tim Winkler,
J. Drieseberg,
Marc Alexa,
Kai Hormann:
Multi-Scale Geometry Interpolation.
309-318
Kun Zhou,
Weiwei Xu,
Yiying Tong,
Mathieu Desbrun:
Deformation Transfer to Multi-Component Objects.
319-325
Ladislav Kavan,
Peter-Pike Sloan,
Carol O'Sullivan:
Fast and Efficient Skinning of Animated Meshes.
327-336
Visualization
Markus Üffinger,
Steffen Frey,
Thomas Ertl:
Interactive High-Quality Visualization of Higher-Order Finite Elements.
337-346
Josiah Manson,
Scott Schaefer:
Isosurfaces Over Simplicial Partitions of Multiresolution Grids.
377-385
Yu Sheng,
Theodore C. Yapo,
Barbara Cutler:
Global Illumination Compensation for Spatially Augmented Reality.
387-396
Mesh Processing
Marcel Campen,
Leif Kobbelt:
Exact and Robust (Self-)Intersections for Polygonal Meshes.
397-406
Marco Tarini,
Nico Pietroni,
Paolo Cignoni,
Daniele Panozzo,
Enrico Puppo:
Practical Quad Mesh Simplification.
407-418
Christian Lauterbach,
Qi Mo,
Dinesh Manocha:
gProximity: Hierarchical GPU-based Operations for Collision and Distance Queries.
419-428
Eric Galin,
Adrien Peytavie,
Nicolas Maréchal,
Eric Guérin:
Procedural Generation of Roads.
429-438
Virtual Worlds
Jason Sewall,
David Wilkie,
Paul Merrell,
Ming C. Lin:
Continuum Traffic Simulation.
439-448
Nicolas Maréchal,
Eric Guérin,
Eric Galin,
Stéphane Mérillou,
Nicolas Mérillou:
Heat Transfer Simulation for Modeling Realistic Winter Sceneries.
449-458
Eduardo S. L. Gastal,
Manuel M. Oliveira:
Shared Sampling for Real-Time Alpha Matting.
575-584
Marcel Germann,
Alexander Hornung,
Richard Keiser,
Remo Ziegler,
Stephan Würmlin,
Markus Gross:
Articulated Billboards for Video-based Rendering.
585-594
Jackie Assa,
Lior Wolf,
Daniel Cohen-Or:
The Virtual Director: a Correlation-Based Online Viewing of Human Motion.
595-604
Non-photorealistic Rendering
Brian Whited,
Gioacchino Noris,
Maryann Simmons,
Robert W. Sumner,
Markus Gross,
Jarek Rossignac:
BetweenIT: An Interactive Tool for Tight Inbetweening.
605-614
Daniel Sýkora,
David Sedlacek,
Sun Jinchao,
John Dingliana,
Steven Collins:
Adding Depth to Cartoons Using Sparse Depth (In)equalities.
615-623
Su Xue,
Xuejin Chen,
Julie Dorsey,
Holly Rushmeier:
Printed Patterns for Enhanced Shape Perception of Papercraft Models.
625-634
Shape Matching and Modeling
Qian Zheng,
Andrei Sharf,
Andrea Tagliasacchi,
Baoquan Chen,
H. Zhang,
Alla Sheffer,
Daniel Cohen-Or:
Consensus Skeleton for Non-rigid Space-time Registration.
635-644
Oscar Kin-Chung Au,
Chiew-Lan Tai,
Daniel Cohen-Or,
Youyi Zheng,
Hongbo Fu:
Electors Voting for Fast Automatic Shape Correspondence.
645-654
Ilya Baran,
Jaakko Lehtinen,
Jovan Popovic:
Sketching Clothoid Splines Using Shortest Paths.
655-664
Ondrej t'ava,
Bedrich Bene,
Radomir M?ech,
Daniel G. Aliaga,
Peter Kritof:
Inverse Procedural Modeling by Automatic Generation of L-systems.
665-674
Fluids and Smoke
Seung-Ho Shin,
Hyeong Ryeol Kam,
Chang-Hun Kim:
Hybrid Simulation of Miscible Mixing with Viscous Fingering.
675-683
Nahyup Kang,
Jinho Park,
Junyong Noh,
Sung Yong Shin:
A Hybrid Approach to Multiple Fluid Simulation using Volume Fractions.
685-694
Christopher Batty,
Stefan Xenos,
Ben Houston:
Tetrahedral Embedded Boundary Methods for Accurate and Flexible Adaptive Fluids.
695-704
Michael B. Nielsen,
Brian B. Christensen:
Improved Variational Guiding of Smoke Animations.
705-712
Rendering II
Piotr Didyk,
Elmar Eisemann,
Tobias Ritschel,
Karol Myszkowski,
Hans-Peter Seidel:
Perceptually-motivated Real-time Temporal Upsampling of 3D Content for High-refresh-rate Displays.
713-722
Ville Timonen,
Jan Westerholm:
Scalable Height Field Self-Shadowing.
723-731
Simon Heinzle,
Johanna Wolf,
Yoshihiro Kanamori,
Tim Weyrich,
Tomoyuki Nishita,
Markus Gross:
Motion Blur for EWA Surface Splatting.
733-742
Andrew Adams,
Jongmin Baek,
Myers Abraham Davis:
Fast High-Dimensional Filtering Using the Permutohedral Lattice.
753-762
Amit Agrawal,
Ashok Veeraraghavan,
Ramesh Raskar:
Reinterpretable Imager: Towards Variable Post-Capture Space, Angle and Time Resolution in Photography.
763-772