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PHD theses

Instruction for the Publication of Theses in Electronic form

2012
Non-Uniform Deformable Volumetric Objects for Medical Organ Segmentation and Registration [abstract]
Marius Erdt
Perception-Augmenting Illumination [abstract]
Veronika Solteszova
Computergraphics and Nature [abstract]
Boris Neubert
Optimization Techniques For Computationally Expens Ive Rendering Algorithms [abstract]
Luis Fernando Navarro Gil
The Intrinsic Shape of Point Clouds [abstract]
Stefan Ohrhallinger
Quadrilateral Surface Mesh Generation for Animation and Simulation [abstract]
David Bommes
Passive Spatio-Temporal Geometry Reconstruction of Human Faces at Very High Fidelity [abstract]
Thabo Beeler
Intrinsic image decomposition from multiple photographs [abstract]
Pierre-Yves Laffont
Colour videos with depth: acquisition, processing and evaluation [abstract]
Christian Richardt
A Frequency Analysis of Light Transport: from Theory to Implementation [abstract]
Laurent Belcour
Real-Time Geometry Decompression on Graphics Hardware [abstract]
Quirin Meyer
Perceptual Display: Exceeding Display Limitations by Exploiting the Human Visual System [abstract]
Piotr Didyk
Practical Real-Time Strategies for Photorealistic Skin Rendering and Antialiasing [abstract]
Jorge Jimenez
From Irregular Meshes to Structured Models [abstract]
Daniele Panozzo
Real-time Illustrative Visualization of Cardiovascular Hemodynamics [abstract]
Roy van Pelt
2011
Privacy and Security Assessment of Biometric Template Protection [abstract]
Xuebing Zhou
Optimization of Inverse Reflector Design [abstract]
Albert Mas
GPU Data Structures for Graphics and Vision [abstract]
Gernot Ziegler
Deformable Shape Matching [abstract]
Art Tevs
Symmetry in 3D Shapes - Analysis and Applications to Model Synthesis [abstract]
Martin Bokeloh
Study of Augmented Reality Methods for Real Time Recognition and Tracking of Untextured 3D Models in Monocular Images [abstract]
Hugo Alvarez Ponga
Visually Pleasing Real-time Global Illumination Rendering for Fully-dynamic Scenes [abstract]
Zhao Dong
Multimodal Training of Maintenance and Assembly Skills Based on Augmented Reality [abstract]
Sabine Webel
Visual Computing in Virtual Environments [abstract]
Marcel Lancelle
Image processing techniques and segmentation evaluation [abstract]
Cristian Smochina
Reconstructive Geometry [abstract]
Torsten Ullrich
Multiresolution Techniques for Real-Time Visualization of Urban Environments and Terrains [abstract]
Marco Di Benedetto
Multi-Field Visualization [abstract]
Harald Obermaier
Visualization and Graphical Processing of Volume Data [abstract]
Marius Gavrilescu
Visual Steering to Support Decision Making in Visdom [abstract]
Jnrgen Waser
Perception Based Image Editing [abstract]
Jorge Lopez-Moreno
Error-Concealed Image-based Rendering [abstract]
Martin Eisemann
Large Data Scalability in Interactive Visual Analysis [abstract]
Harald Piringer
Information-based Feature Enhancement in Scientific Visualization [abstract]
Martin Haidacher
Real-time GPU-accelerated Out-of-Core Rendering and Light-field Display Visualization for Improved Massive Volume Understanding [abstract]
José A. Iglesias Guitián
Pointing Facilitation Techniques for 3D Object Selection in Virtual Environments [abstract]
Fernando Argelaguet Sanz
Visual Semantic Analysis to Support Semi Automatic Modeling of Service Descriptions [abstract]
Nadeem Bhatti
New Models for High-Quality Surface Reconstruction and Rendering [abstract]
Thomas Kalbe
Interactive Visual Analysis of Multi-faceted Scientific Data [abstract]
Johannes Kehrer
Investigating Augmented Reality Visio-Haptic Techniques for Medical Training [abstract]
Timothy R. Coles
2010
A Robust Approach to Interactive Virtual Cutting: Geometry and Color [abstract]
Nico Pietroni
Constraint-Based Surface Processing for Geometric Modeling and Architecture [abstract]
Michael Eigensatz
Exploiting Coherence in Lighting and Shading Computations [abstract]
Robert Herzog
Digital Processing and Management Tools for 2D and 3D Shape Repositories [abstract]
Waqar Saleem
Reconsidering Light Transport - Acquisition and Display of Real-World Reflectance and Geometry [abstract]
Matthias Hullin
A Stochastic Parallel Method for Real Time Monocular SLAM Applied to Augmented Reality [abstract]
Jairo Roberto Sánchez Tapia
Processing of Fatade Imagery [abstract]
Przemyslaw Musialski
Human Visual System Models in Computer Graphics [abstract]
Tunc Aydin
Hybrid Methods for Interactive Shape Manipulation [abstract]
Ofir Weber
Measurement-based modeling and fabrication of deformable materials for human faces [abstract]
Bernd Bickel
Study of parallel techniques applied to surface reconstruction from unorganized and unoriented point clouds [abstract]
Carlos Ignacio Buchart Izaguirre
Animation Reconstruction of Deformable Surfaces [abstract]
Hao Li
Process-Based Design of Multimedia Annotation Systems [abstract]
Cristian Erick Hofmann
Real-Time High Quality HDR Illumination and Tonemapped Rendering [abstract]
Despina Michael
Filament-Based Smoke [abstract]
Steffen Weissmann
Visibility Computations for Real-Time Rendering in General 3D Environments [abstract]
Oliver Mattausch
Visual Exploration and Analysis of Perfusion Data [abstract]
Steffen Oeltze
NURBS-compatible subdivision surfaces [abstract]
Thomas J. Cashman
Visual Analytics of Large Weighted Directed Graphs and Two-Dimensional Time-Dependent Data [abstract]
Tatiana Landesberger von Antburg
2009
Semantic Visualization Mapping for Volume Illustration [abstract]
Peter Rautek
Analysis and Visualization of Industrial CT Data [abstract]
Christoph Heinzl
Anatomical Modeling for Image Analysis in Cardiology [abstract]
Sebastian Zambal
Self-Delaunay Meshes for Surfaces [abstract]
Ramsay Dyer
Capturing and Reconstructing the Appearance of Complex 3D Scenes [abstract]
Christian Fuchs
Filtering and Optimization Strategies for Markerless Human Motion Capture with Skeleton-Based Shape Models [abstract]
Juergen Gall
Feature Extraction for Visual Analysis of DW-MRI Data [abstract]
Thomas Schultz
High Quality Dynamic Reflectance and Surface Reconstruction from Video [abstract]
Ahmed Naveed
Robust and Efficient Processing Techniques for Static and Dynamic Geometric Data [abstract]
Oliver Schall
Template based shape processing [abstract]
Carsten Stoll
Expressive Visualization and Rapid Interpretation of Seismic Volumes [abstract]
Daniel Patel
Reconstruction and Analysis of Shapes from 3D Scans [abstract]
Frank B. ter Haar
Perceptually-motivated, Interactive Rendering and Editing of Global Illumination [abstract]
Tobias Ritschel
Techniques for Stochastic ImplicitSurface Modelling and Rendering [abstract]
Manuel Noronha Gamito
Audio and Visual Rendering with Perceptual Foundations [abstract]
Nicolas Bonneel
Inverse Tone Mapping [abstract]
Francesco Banterle
Feature Centric Volume Visualization [abstract]
Muddassir Malik
Applications of temporal coherence in real-time rendering [abstract]
Daniel Scherzer
On Visualization and Reconstruction from Non-uniform Point Sets [abstract]
Erald Vucini
GPU-based Multi-Volume Rendering of Complex Data in Neuroscience and Neurosurgery [abstract]
Johanna Beyer
Expressive Image Manipulations for a Variety of Visual Representations [abstract]
Adrien Bousseau
Uses of uncalibrated images to enrich 3D models information [abstract]
Matteo Dellepiane
LiveSync: Smart Linking of 2D and 3D Views in Medical Applications [abstract]
Peter Kohlmann
Real-time Rendering and Animation of Vegetation [abstract]
Ralf Habel
Comprehensive Visualization of Cardiac MRI Data [abstract]
Maurice Alain Termeer
2008
Learning-Based Facial Animation [abstract]
Robert Bargmann
Advanced Methods for Relightable Scene Representations in Image Space [abstract]
Martin Fuchs
Evaluation and Enhancement of HDR Image Appearance on Displays of Varying Dynamic Range [abstract]
Akiko Yoshida
New 3D Scanning Techniques for Complex Scenes [abstract]
Tongbo Chen
Animation and Performance Capture using Digitalized Models [abstract]
Edilson deAguiar
Efficient Shadow Map Filtering [abstract]
Thomas Annen
A Computational Musco-Skeletal Model for Animating Virtual Faces [abstract]
Marco Fratarcangeli
HLOD Refinement Driven by Hardware Occlusion Queries [abstract]
Jean Pierre Charalambos
The Visible Vortex - Interactive Analysis and Extraction of Vortices in Large Time-dependent Flow [abstract]
Raphael Fuchs
Interactive Illustrative Volume Visualization [abstract]
Stefan Bruckner
Efficient Line and Patch Feature Characterization and Management for Real-time Camera Tracking [abstract]
Harald Wuest
2007
Methods for transform, analysis and rendering of complete light representations [abstract]
Lukas Ahrenberg
New Editing Technics for Video Post-Processing [abstract]
Volker Scholz
Realistic Rendering and Reconstruction of Astronomical Objects and an Augmented Reality Application for Astronomy [abstract]
Andrei Lintu
Geometric Computing in Computer Graphics and Robotics using Conformal Geometric Algebra [abstract]
Dietmar Hildenbrand
Reconstruction and Rendering of Time-Varying Natural Phenomena [abstract]
Ivo Ihrke
Selected Quality Metrics for Digital Passport Photographs [abstract]
Oriana Yuridia González Castillo
Interactive Vegetation Rendering [abstract]
Stephan Mantler
2006
A Methodology for the Semantic Visualization of Industrial Plant CAD Models for Virtual Reality Walkthroughs [abstract]
Jorge-Leon Posada
Effective Retrieval and Visual Analysis in Multimedia Databases [abstract]
Tobias Schreck
Dynamic Remeshing and Applications [abstract]
Jens Vorsatz
High-Fidelity Imaging [abstract]
Rafal Mantiuk
3D Modelling and Reconstruction of Peripheral Arteries [abstract]
Alexandra La Cruz
Processing and Visualization of Peripheral CT-Angiography [abstract]
Matus Straka
Steerable Texture Synthesis for Vector Field Visualization [abstract]
Francesca Taponecco
Medical Visualization for Orthopedic Applications [abstract]
Matej Mlejnek
NURBS und Unterteilungsflächen: Adaptive Visualisierung von Unterteilungsflächen und ihre Erweiterung auf nicht-uniforme Flächen  [abstract]
Kerstin Müller
2005
From Image-based Motion Analysis to Free-Viewpoint Video [abstract]
Christian Theobalt
Interactive 3D Flow Visualization Based on Textures and Geometric Primitives [abstract]
Robert S. Laramee
New Techniques for the Modeling, Processing and Visualization of Surfaces and Volumes [abstract]
Christian Rössl
Virtual Endoscopy for Preoperative Planning and Training of Endonasal Transsphenoidal Pituitary Surgery [abstract]
Andre Neubauer
Generative Mesh Modeling [abstract]
Sven Havemann
Importance-Driven Expressive Visualization [abstract]
Ivan Viola
Accelerating the Rendering Process Using Impostors  [abstract]
Stefan Jeschke
Real-Time Mono- and Multi-Volume Rendering of Large Medical Datasets on Standard PC Hardware  [abstract]
Soeren Grimm
2004
New Acquisition Techniques for Real Objects and Light Sources in Computer Graphics [abstract]
Michael Goesele
3D Simulation of external beam radiotherapy [abstract]
Grigorios Karangelis
Object Hierarchies for Efficient Rendering [abstract]
Gordon Müller
Visual Analysis of Complex Simulation Data using Multiple Heterogenous Views [abstract]
Helmut Doleisch
Curved Planar Reformation for Vessel Visualization  [abstract]
Armin Kanitsar
Real Time Tone Mapping  [abstract]
Alessandro Artusi
High-Quality Visualization and Filtering  [abstract]
Markus Hadwiger
2003
Efficient Acquisition, Representation, and Rendering of Light Fields [abstract]
Hartmut Schirmacher
Visualization Techniques for Virtual Endoscopy  [abstract]
Anna Vilanova Bartroli
Derivatives and Eigensystems for Volume-Data Analysis and Visualization  [abstract]
Jiri Hladuvka
Graphical Abstraction and Progressive Transmission in Internet-based 3DGeoinformationsystems  [abstract]
Volker Coors
Asymmetric and Adaptive Conference Systems for Enabling Computer-Supported Mobile Activities  [abstract]
Luiz Alves dos Santos
2002
Interactive Rendering For Projection-Based Augmented Reality Displays  [abstract]
Oliver Bimber
OpenSG: A Scene Graph System for Flexible and Efficient Realtime Rendering for Virtual and Augmented Reality Applications  [abstract]
Dirk Reiners
Shape Spaces from Morphing  [abstract]
Marc Alexa
Photorealistic and Hardware Accelerated Rendering of Complex Scenes  [abstract]
Heinrich Hey
Rule-Based Mesh Growing and Generalized Subdivision Meshes  [abstract]
Stefan Maierhofer
2001
Semantic Depth of Field - Using Blur for Focus+Context Visualization  [abstract]
Robert Kosara
Optical Tracking - From User Motion To 3D Interaction  [abstract]
Klaus Dorfmüller-Ulhaas
A new Subdivision Algorithm for the Intersection of Parametric Surfaces  [abstract]
Katja Bühler
Interactive Volume-Rendering Techniques for Medical Data Visualization  [abstract]
Balázs Csébfalvi
Priority Scheduling for Networked Virtual Environments  [abstract]
Christian Faisstnauer
Distributed Collaborative Augmented Reality  [abstract]
Gerd Hesina
Usability Issues in Medical Volume Visualization  [abstract]
Andreas H. König
Real-Time Volume Visualization on Low-End Hardware  [abstract]
Lukas Mroz
Constructions of Bidirectional Reflection Distribution Functions  [abstract]
Attila Neumann
Perceptually Driven Radiosity  [abstract]
Jan Prikryl
Photon Tracing for Complex Environments  [abstract]
Alexander Wilkie
Representing and Rendering Distant Objects for Real-Time Visualization  [abstract]
Michael Wimmer
Occlusion Culling for Real-Time Rendering of Urban Environments  [abstract]
Peter Wonka
2000
Virtual Reality in Assembly Simulation - Collision Detection, Simulation Algorithms, and Interaction Techniques  [abstract]
Gabriel Zachmann
Efficient Object-Based Hierarchical Radiosity Methods   [abstract]
Stephan Schäfer
1999
Studierstube: a Collaborative Virtual Environment for Scientific Visualization  [abstract]
Anton Fuhrmann
The Personal Interaction Panel - a two-handed Interface for Augmented Reality  [abstract]
Zsolt Szalavári
1998
Visualizing Local Properties and Characteristic Structures of Dynamical Systems   [abstract]
Helwig Löffelmann
Tone Mapping Techniques and Color Image Difference in Global Illumination  [abstract]
Kresimir Matkovic
1997
The Remote Rendering Pipeline - Managing Geometry and Bandwidth in Distributed Virtual Environments   [abstract]
Dieter Schmalstieg

Instruction for the Publication of Theses in Electronic form