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Table of Contents
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| ST1 |
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A Survey of Urban Reconstruction
Przemyslaw Musialski, Peter Wonka, Daniel G. Aliaga, Michael Wimmer, Luc van Gool, and Werner Purgathofer
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| ST2 |
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Symmetry in 3D Geometry: Extraction and Applications
Niloy J. Mitra, Mark Pauly, Michael Wand, and Duygu Ceylan
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| ST3 |
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Interactive Volume Rendering with Volumetric Illumination
Daniel Jönsson, Erik Sundén, Anders Ynnerman, and Timo Ropinski
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| ST4 |
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Illustrative Flow Visualization: State of the Art, Trends and Challenges
Andrea Brambilla, Robert Carnecky, Ronald Peikert, Ivan Viola, and Helwig Hauser
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| ST5 |
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Interactive Simulation of Rigid Body Dynamics in Computer Graphics
Jan Bender, Kenny Erleben, Jeff Trinkle, and Erwin Coumans
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| ST6 |
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Perceptual Metrics for Static and Dynamic Triangle Meshes
Massimiliano Corsini, Chaker Larabi, Guillaume Lavoué, Oldrich Petrík, Libor Vása, and Kai Wang
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| ST7 |
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Quad Meshing
David Bommes, Bruno Lévy, Nico Pietroni, Enrico Puppo, Claudio Silva, Marco Tarini, and Denis Zorin
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| ST8 |
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A Facial Rigging Survey
Verónica Orvalho, Pedro Bastos, Frederic Parke, Bruno Oliveira, and Xenxo Alvarez
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