| Modelling | |
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Boolean Operations for Free-form Models Represented in Geometry Images
Yan Fu and Bingfeng Zhou
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A Fragile Watermarking Scheme for Authentication of Semi-regular Meshes
Kai Wang, Guillaume Lavoue, Florence Denis, and Atilla Baskurt
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Efficient Soft Tissue Modelling Using Charged Particle Control Points
Oliver Buckley and Nigel W. John
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Physically Based Modeling of Ice with Bubbles
Carlos Madrazo and Minoru Okada
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Knitty: 3D Modeling of Knitted Animals with a Production Assistant Interface
Yuki Igarashi, Takeo Igarashi, and Hiromasa Suzuki
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Physically-Based Interactive Sand Simulation
Marta Pla-Castells, Ignacio García-Fernandez, and Rafael J. Martinez-Dura
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Adaptive Remeshing of Non-Manifold Surfaces
Michael Zilske, Hans Lamecker, and Stefan Zachow
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Post Facto Registration Tools for Urban Modelling
Yann Morvan, Tommy Hinks, Hamish Carr, Debra F. Laefer, Carol O'Sullivan, and W. Sean Morrish
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| Perception | |
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Crowds in Context: Evaluating the Perceptual Plausibility of Pedestrian Orientations
Christopher Peters, Cathy Ennis, Rachel McDonnell, and Carol O'Sullivan
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A Novel Approach to Support Quality of Experience in Remote Visualization on Mobile Devices
Gianluca Paravati, Andrea Sanna, Fabrizio Lamberti, and Luigi Ciminiera
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Evaluation of a Mobile MR Geovisualisation Interface
Fotis Liarokapis
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Measuring and Enhancing the Legibility of GPU-rendered Text
Christoph von Tycowicz and Joern Loviscach
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| Computational Photography and Image-Based Rendering | |
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Real-Time Volumetric Tests Using Layered Depth Images
Matthias Trapp and Juergen Doellner
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Artificial Mosaics by Gradient Vector Flow
Sebastiano Battiato, Gianpiero Di Blasi, Giovanni Gallo, Giuseppe Claudio Guarnera, and Giovanni Puglisi
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Removing Artifacts Due To Frequency-Domain Processing of Light-Fields
Chintan Intwala and Todor Georgeiv
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Video Carving
Billy Chen and Pradeep Sen
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Revealing Pentimenti Through Raking Angle Photography
Chi Yin Cheung, Ankit Mohan, and Jack Tumblin
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| Motion and Action | |
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Mining Motifs from Human Motion
Jingjing Meng, Junsong Yuan, Mat Hans, and Ying Wu
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Contact Skinning
Christian Duriez, Hadrien Courtecuisse, Juan-Pablo de la Plata Alcalde, and Pierre-Jean Bensoussan
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Recognition of Human Actions using Layered Hidden Markov Models
Serafeim Perdikis, Dimitrios Tzovaras, and Michael Gerasimos Strintzis
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FMDistance: A Fast and Effective Distance Function for Motion Capture Data
Kensuke Onuma, Christos Faloutsos, and Jessica K. Hodgins
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Laziness is a Virtue: Motion Stitching Using Effort Minimization
Lei Li, James McCann, Christos Faloutsos, and Nancy Pollard
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| Rendering | |
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Efficient Visualization of Architectural Models from a Structure and Motion Pipeline
Michela Farenzena, Andrea Fusiello, and Riccardo Gherardi
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Interactive Stroke-Based NPR using Hand Postures on Large Displays
Jens Grubert, Sheelagh Carpendale, and Tobias Isenberg
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Improving Interaction Performance for Ray Tracing
Daniel Kurz, Christopher Lux, Jan P. Springer, and Bernd Froehlich
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Volume Data Visualization Using Fractal Interpolation Surfaces
Polychronis Manousopoulos, Vassileios Drakopoulos, and Theoharis Theoharis
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Rendering Method for Flat Origami
Jun Mitani
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Microquad Soft Shadow Mapping Revisited
Michael Schwarz and Marc Stamminger
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| Lighting | |
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Shadowed Relighting of Dynamic Geometry with 1D BRDFs
Derek Nowrouzezahrai, Evangelos Kalogerakis, Patricio Simari, and Eugene Fiume
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Efficient Spherical Harmonics Lighting with the Preetham Skylight Model
Ralf Habel, Bogdan Mustata, and Michael Wimmer
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Compensation of the Light Attenuation with Depth of Images Captured by a Confocal Microscope Using a MRF Deformation Model and Graph Cuts
Martin Capek, Jan Michalek, Jiri Janacek, Lucie Kubinova, Karel Hana, and Pavel Smrcka
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| Simulation | |
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Level of Detail Flow Simulation
Gergely Klar
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Identification of Dynamic Mass Spring Parameters for Deformable Body Simulation
Bryn Lloyd, S. Kirac, Gabor Szekely, and Matthias Harders
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Virtual Hair Handle: A Model for Haptic Hairstyling
Ugo Bonanni and Petr Kmoch
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